Arma 3
501st Community Auxiliary Mod [Official]
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Update: 31 Aug, 2020 @ 2:48am

RPS1 Scope fix

Update: 31 Aug, 2020 @ 1:27am

Update: 31 Aug, 2020 @ 1:19am

Version 3.5

Uniforms
New/Updated helmets

Equipment
New weapons!
Republic RPS1
Republic RPS6
Republic DC15SA
Republic Westar M5
Republic Thermal Imploder
Republic Thermal Detonator
DC15X EMP ammo

Zeus
Orbital Drop Droid Factory artillery module
Droid Factory module

Misc
EMP explosions now cause weapon jams
Removed ghost firemode on the DC15A UGL
Removed 1x Zoom from Valken 38X

Update: 29 Aug, 2020 @ 8:10am

Update: 29 Aug, 2020 @ 4:20am

Update: 29 Aug, 2020 @ 1:56am

Hotfix 8

-DC15L Now has a bipod attachment option
-HE and AP Grenades now have correct names
-DSD Rebalanced. The updated version has (new) in the name temporarily.
-Droideka Rebalanced. The updated version has (new) in the name temporarily.
-B2 Rebalanced.
-Super B2 variant added that has the old armor for when the Zeus wants that extra tanky unit

Update: 28 Aug, 2020 @ 12:46am

Hotfix 7

Adjusted DC15L Spread and Recoil pattern
Adjusted DC15C Recoil pattern

Update: 26 Aug, 2020 @ 3:58pm

Hotfix 6

-Chaingun no longer deafens you in game. (You still want to wear earplugs)
-Z6 Recoil pattern adjusted

Update: 26 Aug, 2020 @ 3:56pm

Hotfix 6

-Chaingun no longer deafens you in game. (You still want to wear earplugs)
-Z6 Recoil pattern adjusted

Update: 26 Aug, 2020 @ 3:55am

Hotfix 5

DC15X Ammo buffed
DC17 Magazine capacity increased to 15
Removed hit particle effects from Z6 and Z1000 to help reduce client's FPS drop
DC15S recoil pattern changed to match its intended role better