Stellaris

Stellaris

Fix Shattered Ring Decision
Showing 11-20 of 27 entries
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Update: 17 Sep, 2023 @ 3:40am

Update: 17 Dec, 2022 @ 10:39pm

Update: 4 Dec, 2022 @ 1:40am

Update: 1 Aug, 2022 @ 10:35pm

Update: 8 Nov, 2021 @ 1:40am

Fixed bug with graphic culture for repaired ring.

Update: 18 Sep, 2021 @ 9:19pm

Update to Paradox's new Shattered Ring

Update: 18 Jun, 2021 @ 2:15am

Fixed correct districts, buildings and blockers spawning to be acording to 3.0. Also, some loc fixes

Update: 17 Jun, 2021 @ 8:51pm

Made decision to show up from the start, showing its requirements

Update: 11 Jun, 2021 @ 11:41pm

Fixed not as much a bug, as a left debug feature, that put the Interloper removal to just 1 day, removed federations_initializers.txt.overwrite so it now all new files and should work with more mods. Also, the thumbnail picture is more pretty now, as a nice cherry on top

Update: 8 Jun, 2021 @ 5:41am

Fixed 'no spawning Reparable Damage' bug and the one that was screwing proper effects, if player move capital to any other system. If you'll find anything else, or I screwed somewhere while updating it, post in comments