Arma 3
Eden 2.0
Showing 1-10 of 13 entries
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Update: 7 Dec, 2020 @ 7:36am

Flowgraphs
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Added: isLessThan, isLessEqual, isGreaterThan, isGreaterEqual, isNotEqualTo, getAttackTarget, localNamespace, systemTime nodes. You can find them under commands.

Modules
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Music module can now be used with triggers.

Functions
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Added: Animation_Object_fnc_play,Animation_Object_fnc_stop. New robust Animation functions, works for SP and MP.
Added: ParticleSystem_Particle_fnc_crowd. Simulate large moving crowds from p3d file. Local only.
Added: ParticleSystem_Particle_fnc_spawn. Spawns a specific particle by classname. Works for SP and MP.
Added: Systems_PointOfInterest_fnc_get. Retreive a position saved with PointOfInterest module.
Added: Transform_Position_fnc_set. Update a objects position.
Added: UI_Image_fnc_load. Loads and prepare an image.
Added: UI_Screen_fnc_center. Add a control to the center of screen. Can be used with UI_Image_fnc_load.

Update: 31 Oct, 2020 @ 11:49am

Objects
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Added: Two new objects, Invisible walls. Very large. Perfect to force players to stay within an area.

Modules
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Added: Parameters module. Save data into an missionnamespace variabel.
Added: Spawner module. Spawn object from list of classnames.

Functions
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Fixed: Cfgfunctions_extended not working in missionnamespace.

Bug fixes
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Fixed: When alot of config values are open in asset browser it lags. Now it will automatic uncollapse when alot of values are loaded.

Update: 23 Oct, 2020 @ 11:22am

Improvments
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With Arma 2.0 new and better functions have been added. And will be added to the eden 2.0 framework.

Tools
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Added: See addon information, filter files inside a addon pack (paa,p3d...).
Added: See mods information.
Added: Asset Browser: Config viewer but you can see the 3d models, textures.

Flowgraphs
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Fixed: Make sure client nodes have interface before running.
Changed: Object and Array with( Obsolete) next to them will be deleted. You have to replace them.

Modules
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Fixed: Light module now showing for all players.
Added: New module: Point of interest - Saves the modules position in a global variabel. Use the function: ""[Name,Type] call Systems_PointOfInterest_fnc_get"" to retreive the positions ingame.

UI
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Changed: Top menu redesigned.

Functions
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Added: Robust animations.
Added: Image, UI, Light, ParticleSystem
Changed: Goto function can now be aborted if no player is present within certain time.

Bug fixes
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Changed: Remove phonebox marker.

Update: 14 Sep, 2020 @ 7:00am

Modules
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Fixed: Civilian modules will now run at mission start if it´s not synced to anything.

Functions
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Changed: GoTo function can now be reversed to be called when someone leaving an area instead of entering.

Update: 11 Sep, 2020 @ 11:27am

Flowgraphs
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Fixed: Zooming out to max makes nodes outside the area come back up.
Added: Option to show all connections as lines between each other.
Changed: When connecting, replaced connection text with a line.

Modules
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Added: Sector has new option called Things.
Fixed: Civilian and sector modules vehicles will only be disabled if no player is inside them.

Update: 5 Sep, 2020 @ 1:33pm

Flowgraphs
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Changed: Node connection now show lines between each other instead of green rectangle.
Added: notEqualTo node.
Added: Can edit the saved zoom level for a graph.
Fixed: Object event - Reload not working.
Fixed: Zooming out making nodes overlap. Zoom out limit set to 0.3.

Update: 4 Sep, 2020 @ 7:36am

Flowgraph
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Bug fix: while loop and wait until node not returning the correct connected value.

Update: 2 Sep, 2020 @ 6:39am

Flowgraphs
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*The names of nodes will show correct category and function.
*Multiple selection - Let the player choose between different options.
*Some value nodes have been reworked, old one are still in but will be removed in the future.

Modules
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*Civilian - Bug fix. Only run one placed module.
*Sector - Able to have child sectors inside of it. Parent - child relation.

Debug
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*Option to change key - Location: Escape menu, Eden 2.0 / options -> Eden 2.0, Options

Bug fixes
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*mousepressed and keypressed not working as they should.

Update: 23 Aug, 2020 @ 10:44am

Flowgraphs
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mousepressed and keypressed status option added and fixed bug.

Bug fixes
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Option menu not working as it should when cba addon is used.

Update: 21 Aug, 2020 @ 2:38pm

Flowgraphs
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Almost all arma 3 commands have been added. You can find them under Commands and then in alphabetical order.
https://community.bistudio.com/wiki/Category:Scripting_Commands_Arma_3

Modules
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Civilians - A better version of civilian presence module. Civilians can drive and talk to each other.