Space Engineers

Space Engineers

Nanite Control Facility v2.2(11) - Automated Construction
Showing 21-30 of 63 entries
< 1  2  3  4  5  6  7 >
Update: 13 May, 2021 @ 6:23pm

-ore range fixes (BookBurner)
-new beacon models, and different based on construction or deconstruction
-pending newer style area beacon

Update: 12 May, 2021 @ 6:59pm

-fixed block scanning and PCU/limit issues (BookBurner)
-filter and ore scanning modules fixes (BookBurner)

Update: 19 Sep, 2020 @ 6:51pm

-fix for save bug by stefan2200

Update: 6 Jun, 2020 @ 8:23am

-fix for issue #141 - null ref exception on nanite life support targets

Update: 19 May, 2020 @ 9:08pm

-healing nanites changed to Life Support Nanites, they now replenish H, o2, Energy, and Health. You will fall on earthlike still if you are actively flying around.

Update: 9 May, 2020 @ 11:20am

-fixed subtypeid block crash

Update: 9 May, 2020 @ 9:58am

-changes to medical upgrade to support all aspects of Life support
-deconstruction and construction fixes

Update: 9 May, 2020 @ 2:52am

-Additional distance check optimizations

Update: 8 May, 2020 @ 6:45am

Fix for #120:
With the #122 patch I managed to create a situation where construction nanites weren't created. It is now fixed.

Fixed max blocks scanned value:
Max blocks scanned value was artificially multiplied by 5 in the code and was divided by 5 in config.xml
Made it so the config value is actually used.

Update: 6 May, 2020 @ 3:00pm

-assembler fixes