Conan Exiles

Conan Exiles

The Darkwoods [Depreciated]
Showing 1-7 of 7 entries
Update: 11 Jan, 2021 @ 5:48am

Final fix for Water Volume issue in North East - Should now be swimmable.

Update: 7 Jan, 2021 @ 12:27pm

Update for recent DevKit/Conan Patch

Fixed Water Volume issue in North East - Please check Curse Wall Removal patch notes for other relevant fixes.

Update: 1 Nov, 2020 @ 2:18pm

Major update to the operation of the mods Lands of Rebirth, Lands of Rebirth AoC Edition and The Darkwoods.

Stripped out all the map boundaries and other issues so this mod no longer edits the ConanSandbox.umap file. This is purely now an edit of the Heightmaps, Environmental Meshes and Materials and Camp Mod 37.

This means that future FunCom updates shouldn't affect this mod at all as it is not interacting with any gameplay elements due to being purely a graphical overhaul.

What this DOES mean is you will now need to download my Expanded Map - Remove Curse Wall mod which will allow access to the outer reaches of the map by editing the ConanSandbox.umap. This also means that instead of me needing to update multiple large mods with small fixes that takes a LONG time, all I now need to do is edit the single Expanded Map mod which can be done easily on patch release days.

I apologise for any inconvenience this may cause in the short term but going forward it will mean much quicker updates for only the files that are effected by FunCom patches in the future.

Hopefully no more issues should crop up on this mod going forward but please let me know if anything untoward appears.

Update: 18 Sep, 2020 @ 2:16pm

Invisible walls once again readjusted alongside compatibility update.

Update: 25 Aug, 2020 @ 12:02pm

Changed Invisible Wall positioning for better compatibility with Riverboat mod.

Update: 17 Aug, 2020 @ 1:55pm

Fixed several seam issues so there shouldn't be gaps into the void now.

Update: 16 Aug, 2020 @ 3:17pm