RimWorld

RimWorld

MorrowRim - Orsimer Factions [1.2]
Showing 1-9 of 9 entries
Update: 21 Jan, 2021 @ 9:12pm

  • Added support for the newly added welwa, adding it to raid lists.
  • Renamed chieftain weapons and redone description to match special weapons from Dunmer Faction Medieval Edition.
  • Added new VE Achievement background

Update: 29 Dec, 2020 @ 8:12pm

  • Updated faction icon using AI

Update: 30 Nov, 2020 @ 1:48pm

Moved an achievement from this mod to Race.

Update: 17 Nov, 2020 @ 8:10pm

  • Added support for Vanilla Achievements Expanded, with four achievements.
  • Retextured volendrung and umbra.
  • Added scourge as a third chieftain weapon.
  • Modified chieftain weapon money to decrease the chance of spawning with on of the three special weapons.

Update: 27 Aug, 2020 @ 5:20pm

Fixed file structure for version dependent defs.

Update: 27 Aug, 2020 @ 5:10pm

Added support for orichalcum, armour will now be made from it.
Added support for totems. All orsimer have a chance of generating with one.
Beserkers will generate with a totem of wroth.
Heavy archers will generate with a totem of fury.
Orsimer clothing will now generate out of specifically chosen stuff.

Update: 19 Aug, 2020 @ 4:05pm

Orsimer heavy archers will now spawn with Orsimer greatbows.

Update: 19 Aug, 2020 @ 3:19pm

Orsimer beserkers, heavy archers and chieftains will now spawn with Orsimer full helmets.
Orsimer beserkers can now spawn with dual weapons.

Update: 17 Aug, 2020 @ 5:09pm

[Auto-generated text]: Initial upload.