Rivals of Aether

Rivals of Aether

Eggdog
Showing 11-20 of 36 entries
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Update: 21 Dec, 2020 @ 11:27am

v1.24
-changed back air angle (40 -> 361)

Update: 18 Dec, 2020 @ 3:08pm

eggdog

Update: 18 Dec, 2020 @ 3:07pm

v1.22
-fixed up strong coming out f1 after charge, it's now f7 after charge
-fixed up strong swipe sfx and dash attack swipe sfx being mistimed

Update: 17 Dec, 2020 @ 2:11pm

v1.21
-fixed forward air's animation frames not matching the strong hit/weak hit very slightly

Update: 22 Nov, 2020 @ 12:00pm

v1.20
-increased neutral air startup (6 -> 8)

Update: 20 Nov, 2020 @ 8:07am

v1.19
-lowered height of ""hop"" during dashstart animation
-up special now shifts you up a little bit when used on the ground

-increased back air sweetspot hitpause scaling (.25 -> .65)

-decreased up special spike base knockback (9 -> 7)
-increased up special spike knockback scaling (.5 -> .6)

-down special mines now turn around at walls instead of disappearing

-decreased neutral air active frames (6 -> 4)
-increased neutral air endlag (8 -> 9)

-added 10f of hit lockout to up special's spike hitbox

-added agent N codec
-added steve support

Update: 9 Oct, 2020 @ 4:46pm

v1.18

Update: 28 Sep, 2020 @ 6:05pm

v1.17
-added custom idle hurtbox to use instead of the default one

Update: 26 Sep, 2020 @ 6:01pm

v1.16

Update: 26 Sep, 2020 @ 5:46pm

v1.15
-added pokemon stadium support