Hearts of Iron IV

Hearts of Iron IV

Historical Project Mod
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Update: 27 May, 2021 @ 8:30am

Version 1.7.0 "Anthropoid"

  • Unique portrait of Karl Eglseer courtesy of Jakub Hurta on Pinterest
  • Swiss starting trade law switched to Free Trade
  • Event that draws the USSR into war with Poland according to M-R Pact should no longer fire before Poland is able to join the allies
  • National banking idea for Switzerland
  • Bhutanese isolation better represented with the "Neutral Foreign Policy" national spirit and closed economy trade law
  • Finland should now always reject Soviet demands when historical focuses are on
  • Unique portrait of Arthur Greiser (Danzig) courtesy of u/TheBolshevikJew on Reddit
  • Collaboration governments no longer take cores from their overlords
  • Flavor for the Protektorat of Böhmen-Mähren (Nazi German collaboration government in Czechia)
  • Fixed the flag for the Ukrainian Reichskommissariat
  • Unique portrait of Reinhard Heydrich (Böhmen-Mähren) courtesy of u/AposEtnerap on Reddit
  • New agency operation for assassinating Heydrich (Operation Anthropoid)
  • Italian Civil War borders should be cleaner now
  • Unique portrait of Arthur Seyss-Inquart (RK Niederlande) and Josef Grohe (RK Belgien) courtesy of u/batsy0boi on Reddit
  • German focuses to befriend China or Japan lowered from 70 days to 14
  • German focus "Form the Reichskommissariats" lowered from 70 days to 35

Update: 6 May, 2021 @ 5:51pm

Version 1.6.0 "The Crucible of War"

  • Fixed some Soviet Focus names
  • Reworked the Japanese focus rewards surrounding striking South against the Allies and Naval research
  • Buffed the "Tora! Tora! Tora!" national spirit for Japan
  • AI UK should now regularly declare war on Fascist Iraq and Operation Countenance requires the UK or an ally to control Baghdad
  • Added 5 civilian factories to Japan
  • Added 2 civilian factories to Italy
  • Country name changes for flavor
  • UK now guarantees Bhutan
  • New Estonian national spirit
  • Nerfed the effects that strat bombing, convoy raiding, and propaganda have on war support and stability
  • Buffed Albert Speer as a German advisor but locked him behind war with the USSR
  • Added new German production national spirits to reflect Nazi Germany's reliance on slave labor
  • Added a buff for the German General staff spirit if you're employing Guderian, Rommel, or Manstein
  • Unique portrait of Josef Terboven (Reichskommissar of Norway) courtesy of u/Herman_Lindqvist on Reddit
  • Some countries now start with intelligence agencies
  • Germany, Poland, and the UK start with a Cryptology Department and some upgrades
  • 1936 Military Police tech added to game start for many countries that had a prominent military police by that time
  • If Bulgaria forms the 3rd Bulgarian Empire they shouldn't declare war on Turkey when historical focuses are turned on

Update: 23 Apr, 2021 @ 5:26pm

Version 1.5.5

  • Changed weather files so that Northern Russia and Finland will get much, much colder...
  • Added Phibun as leader for Fascist Thailand along with a simple event and decision to flip the country.

Update: 25 Feb, 2021 @ 7:38am

Fixed a bug where the AI wouldn't follow the new Soviet focuses.

Update: 4 Feb, 2021 @ 6:16pm

Version 1.5.4

  • Danzig now starts as a German core.
  • Fixed a bug in the event where Monarchist Germany gets Danzig in exchange for guaranteeing Poland.

Update: 26 Jan, 2021 @ 4:46pm

Version 1.5.3

  • Gave a new national spirit to the Free City of Danzig which disallows them from ever joining factions by game rule.
  • Fixed a few bugs in the script for the Italian Civil War.
  • Tweaked the event where Romania cedes Bessarabia to the USSR so that if you have the "alt-history paths blocked" option turned on, the player and AI are not allowed to refuse to cede it.
  • Gave a pretty big overhaul to the way that AI Turkey joins a faction. In vanilla they're hardcoded to join the Allies (and pretty ahead of time too) so I removed that and added a bunch of factors for the AI to consider and now historical AI non-aligned Turkey should actually choose if they want to join the Axis or Allies when that faction is getting close to winning the war (or has already won).

Update: 10 Dec, 2020 @ 10:43am

Version 1.5.2

  • Updated the mod to HOI4 ver. 1.10.3
  • Slightly modified the territories that the Eastern Reichskommissariats control. They're still a little broken (like they are in vanilla) but it should be better now.
  • Kingdom of Italy no longer automatically declares war on Germany which would drag Japan into war with the USSR. The Italian Civil War should be totally stable now.
  • Updated the Iraqi victory points added for BFTB.
  • STRENG GEHEIM added the SS State of Burgundy from TNO as an Easter egg via decision if Germany wins the war because I'm a TNO Stan and why not.

Update: 21 Nov, 2020 @ 2:59pm

Version 1.5.1

  • England can't do the decision to call Portugal into the allies if the alt history blocking rule is on
  • Fixed the localization for the USSR's "Defense of Leningrad" focus

Update: 20 Nov, 2020 @ 5:21pm

Version 1.5

  • Added a simple starting infantry division template to Egypt
  • Added 2 ruler traits to King Farouk
  • Added Egyptian claims on Sudan
  • Added Allied Occupied Japan as a cosmetic tag
  • Added Operation Countenance as a British focus which starts a short event chain between Iran and the UK

Update: 18 Nov, 2020 @ 6:10am

Version 1.4.3

  • Fixed a bug with the Turkish supply regions
  • Fixed a bug with the Bulgarian civil war