Tabletop Simulator

Tabletop Simulator

Marvel Champions Complete Edition
Showing 51-60 of 86 entries
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Update: 2 Oct, 2020 @ 10:27am

- Updated Modular Encounter list to change the name of Modular set from "Deck" to "Temporal" from the Once and Future Kang set.

Update: 2 Oct, 2020 @ 3:42am

Update: 2 Oct, 2020 @ 3:27am

Update: 21 Sep, 2020 @ 9:54pm

- Updated Title on Rise of Red Skull Rulebook
- Updated Title on Rise of Red Skull Campaign Log
- Corrected card backs on captive allies from Taskmaster Set in all instances.

Update: 15 Sep, 2020 @ 12:29pm

-resized all cards using precise measurements to ensure size matching in all instances.

Update: 15 Sep, 2020 @ 11:51am

- Corrected card backs for Expert Campaign Set Cards for The Rise of Red Skull Hydra Campaign.
- In the process of resizing all cards using precise measurements to ensure size matching in all instances.

Update: 14 Sep, 2020 @ 2:05pm

- Added "Playmat Swapper". Swapper enables players to bring in a zoned, magnetic, state-changing playmat or choose to keep the standard playmat as default.
- Fixed "War Machine" Bug

Update: 13 Sep, 2020 @ 3:33pm

*Patch Notes 9/13/20*
- Players are now able to include one Rise of Red Skull modular encounter set when building a Rise of Red Skull Scenario.
- Additional sets including Rise of Red Skull expert cards, tech upgrades, and condition upgrades are now available to add manually as necessary.
- Created and added an interactive Rise of Red Skull campaign log to make the experience even better!

Update: 13 Sep, 2020 @ 2:58pm

Update: 13 Sep, 2020 @ 1:07am