Hearts of Iron IV

Hearts of Iron IV

(OUTDATED) please read the description for new version
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Update: 18 Sep, 2020 @ 2:49pm

- Nerfed AI soviet idea that is added when the Barbarossa starts. (Just decreased manpower in the idea)

Update: 18 Sep, 2020 @ 1:50pm

Update: 18 Sep, 2020 @ 12:42pm

-The manpower that comes from doctrines has been nerfed.
- The process of 'Direct control from berlin' focus has been changed. Now, it is running via events.

Update: 17 Sep, 2020 @ 12:56pm

Update: 17 Sep, 2020 @ 12:16pm

Added an event; when berlin falls, the Death of Fuhrer event fires.

Update: 17 Sep, 2020 @ 10:14am

Update: 17 Sep, 2020 @ 8:19am

- The situation of the Barbarossa started by the Soviets has changed. (Improved)
- Britain AI's behavior to Egypt has been changed (Slightly improved I guess)
- A event chain has been added to the beginning of the game. This event chain provides information about the mod.

Update: 16 Sep, 2020 @ 5:29pm

- American AI strategy has been changed: the bug that causes America sometimes doesn't join the Allies, has been fixed (I guess xd, if it didn't fix -I mean if you find a bug like this- inform me)
- Now, the starting events fires on startup. (A slight change)
- The bug that causes some of the events of the soviets is not fired, has been fixed.
- Now, when France falls, there will be a news event that announces the Battle of Britain to the whole world and adds Britain some ideas if they are ai. Btw, one of the ideas, nerfed.
- Now, Gibraltar and Suez are not Metropol.
- If the war in the east is started by the soviets, while germans don't get their Barbarossa decisions+events, the soviets will get them (if they are ai) -> shortly, things got harder for the German player.

Update: 16 Sep, 2020 @ 5:18pm

Update: 16 Sep, 2020 @ 11:28am

German focus tree nerfed -> demand slovenia focus requirements have been updated: added a date condition (date > 1939.1.1)