RimWorld

RimWorld

MorrowRim - Ashlands Swamp
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Update: 1 Jul, 2021 @ 1:33pm

Update to version 1.1.2

  • Small patch to switch the biome worker to the one in MorrowRim.

Update: 30 Apr, 2021 @ 1:25pm

Update to version 1.1.1

  • Added in patch for Vanilla Expanded Framework, makes swamp jelly float.
  • Added a setting to disable fulgur spores exploding.
  • Removed terrain Harmony patch, now part of the MorrowRim Harmony patch.

Update: 17 Apr, 2021 @ 4:28pm

Update to version 1.1.0

  • Added in new animals:
    • Hoarvor. An oversized tick that will often be found in large groups. Whilst they prefers eating corpses or passed out drunks, they will gladly go after smaller animals and humans.
    • Thunderbug. A relative of the shalk with a particularly stunning bite, and brilliant blue colouration.
    • Behemoth, an oversized feral Argonian. Comparatively weaker than a Daedroth, but more common and often found in groups.
  • Added in a new enviromental plant, the sominalus fern.
  • Added new plant, fulgur spore. A collection of symbiotic fungi, it releases electrically charged spores at maturity.
  • Retextured the filter fern.
  • Modifed animal spawns:
    • Added the scuttler
    • Added the vanilla rat
    • Lowered the chance of vvardvark
    • Removed the tiger guar.
  • Added ash fall and lingering ash clouds as possible weather.
  • Added grass, resdayn grass and small mushrooms as potential plants.
  • Increased plant density to 0.5.

Update: 8 Apr, 2021 @ 1:38pm

Update to version 1.0.15

  • Swamp strider now uses shearable comp again.

Update: 1 Apr, 2021 @ 8:57pm

Update to 1.0.14

  • Changed the MorrowRim dependency in the about file to the new workshop ID.

Update: 6 Mar, 2021 @ 3:05pm

Update to 1.0.13

  • Added custom biome region name maker for the ashlands swamp.
  • Added hunger, fungal shalk and wormmouth as potential spawns.
  • Modified swamp strider life cycle to match changes made to the silt strider.

Update: 21 Feb, 2021 @ 11:18am

Update to 1.0.12

  • Removed the harmony patch that forces, or prevents, wild plants spawning on specific terrain, and moved it to the base MorrowRim mod.
  • Added the MorrowRim.PlantProperties defMod to certain plants.

Update: 1 Feb, 2021 @ 5:23pm

  • Added a patch for World Map Beautification Project.

Update: 31 Jan, 2021 @ 1:41pm

  • Added custom trade tags to several items from this mod, for use by Dunmer Factions Medieval Edition.
  • Redone preview image
  • Edited mod about text

Update: 12 Dec, 2020 @ 1:26pm

  • Swamp strider now have insect meat.
  • Added patch for SwimmingKit:
    • Mudcrab have a swimming speed of 3.2
    • Swamp strider have a swimming speed of 2.5
    • Wamasu have a swimming speed of 4.5