Garry's Mod

Garry's Mod

Jenssons Beenade Reworked
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Update: 28 Jun, 2022 @ 2:11pm

-Added a basic view model, to help those without CSS
-Fixed a bug preventing console variables from updating after the server had started
-Fixed an error when the total number of bees was set less than the initial spawn count

Bees were too dangerous by default, so I changed default settings to weaken them. these settings can always be changed back.
-bee_innodamage changed to 8 by default
-bee_traitordamage changed to 8 by default
-bee_spawnrate changed to 8 by default
-bee_hivehealth changed to 200 by default

Update: 23 Jun, 2021 @ 4:52am

-Changed some file names to hopefully improve compatibility between the rework, and original beenade addons

Update: 22 Jun, 2021 @ 11:00pm

- Changed buy-menu icon to a bee
- Changed default bee_concurrent value to 12 (from 16)
- Changed default bee_spawnrate value to 5 (from 9)
- Fixed debug messages appearing in console on grenade thrown

Update: 13 Feb, 2021 @ 10:49pm

-Added the ability for the hive to be destroyed
-Added console var "bee_hivekillable" to toggle the hive as killable or not
-Added console var "bee_hivehealth" to determine hive HP

-Fixed bees ignoring custom damage values

Known issues:
-In rare cases, there will be extra shadows after the hive detonates
-Rarely, a Manhack will not properly turn invisible

Update: 6 Oct, 2020 @ 1:43pm

-Fixed end of round lua error
-Fixed error when bees detonate barrels and props
-Changed console commands to use "bee_" prefix
-Added bee_spawnrate command to set bee re-spawn polling delay (in seconds)
-Removed user-specific messages
-Fixed minor hitbox error

Update: 24 Sep, 2020 @ 8:04pm

Initial addon creation.