Counter-Strike 2

Counter-Strike 2

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Update: 13 Mar, 2021 @ 9:40pm

- Fixed boost spot on arches (Thanks @FilyandraXBL)
- Fixed nodraw behind CT Spawn (Thanks Mii Fanboy)
- Fixed various spots where players could get stuck on walls (Thanks @FilyandraXBL, Mii Fanboy, Kerluck, @goodchicken45)

Update: 21 Dec, 2020 @ 2:36pm

- Widened inner part of connector
- Reduced size of restaurant corner
- Adjusted tarp positions on truck to eliminate some angles
- Lowered half-wall at stairs
- Adjusted timings by pushing CT spawns back a bit
- Shifted crates next to tower further towards pit
- Enhanced visibility for various long range angles
- Removed electric box next to bikes
- Reduced amount of breakable glass at shop
- Blocked angle from CT boost to pit
- Increased size of ladder hole
- Added location names
- Fixed players being able to see into the tower area when boosted at dumpster (u/ReVoLTimE)
- Fixed some Z-fighting and intersecting geo (Thanks Joaokaka1998)
- Fixed various visible nodraw textures (Thanks Joaokaka1998, Fnugz, u/TheSpudd, u/ReVoLTimE)
- Fixed various bomb stuck spots (Thanks Joaokaka1998)
- Fixed player stuck spot on street (Kerluck)
- Clipping adjustments throughout the map (Thanks Joaokaka1998, u/ReVoLTimE, Kerluck)
- Minor visual adjustments and enhancements

Update: 8 Dec, 2020 @ 3:09am

Update: 8 Dec, 2020 @ 2:15am

- Repacked radar

Update: 7 Dec, 2020 @ 12:23am

- Blocked off construction corner
- Added new cover for players entering the site from connector
- Pulled drop a little closer to site
- Shifted all covers on site to adjust angles towards bridge and archway
- Slightly shifted connector between backalley and site
- Partially restricted sightline between connector and pit
- Decreased depth of restaurant corner
- Decreased depth of VOOLT corner
- Mitigated head peek close at stairs tunnel
- Slightly mitigated head peek behind dumpster
- Added minor visual details
- Various texture updates
- Dehexagonized beer bottles
- Removed collision on window planters (Thanks Bubza101)
- Fixed missing faces on beer crates
- Fixed a pixel gap on street (Thanks u/iBearably)
- Fixed grammatical errors on street signs (Thanks Sysel)

Update: 26 Nov, 2020 @ 10:38pm

- Made it easier to avoid fall damage from QR drop
- Fixed player stuck spot at QR drop (Thanks Pr0nogo)
- Added minor visual details on some buildings
- Caw Caw

Update: 8 Nov, 2020 @ 10:36pm

- Added more details to skybox
- Itegrated new water front fence model
- Added minor details globally
- Fixed gap in wall close to T Spawn
- Fixed various bomb stick spots
- Fixed several clipping issues (Thanks Fnugz)

Update: 1 Nov, 2020 @ 9:26pm

- Fixed multiple clipping issues (Thanks Fnugz)
- Fixed several bomb stuck spots (Thanks Fnugz)
- Fixed several player head stuck spots (Thanks Fnugz)
- Thanks Fnugz (Thanks Fnugz)

Update: 29 Oct, 2020 @ 10:17pm

- Adjusted headpeek angle on site
- Adjusted headpeek angle between CT and drop
- Reduced depth of cubby near site
- Fixed foot peek between pit and chicken
- Fixed visible nodraw on CT spawn
- Fixed gap in the fence close to the water front
- Clipped curb between the gate towers (Thanks Fnugz)
- Fixed various clipping issues
- Minor optimization changes

Update: 28 Sep, 2020 @ 10:28am

- More clipping around the map
- Fixed cuddly wooden plank