RimWorld

RimWorld

MorrowRim - Bloodmoon
Showing 11-20 of 56 entries
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Update: 5 Oct, 2022 @ 7:34pm

Update to 1.4.4

  • Initial 1.4 update.
  • Minor code changes for the update.

Update: 13 Sep, 2022 @ 4:52pm

Update to 1.4.3

  • Added a VEF toggleable patch, preventing werewolves from fleeing when shot at if enabled.

Update: 2 Jul, 2022 @ 8:23pm

Update to 1.4.2

  • Psychic shifter lance works as intended again.

Update: 12 Jun, 2022 @ 6:09pm

Update to 1.4.1

  • Wolfsbane elixir hediffs, and dormant lycanthropy, are no longer removed by healer mech serums.
  • Removed a tag from the hunters gift hediffs, as it's not needed.

Update: 27 May, 2022 @ 9:10pm

Update to 1.4.0

  • Quests:
    • Added new VE Achievement point rewards for all three quests.
    • Great Beast Quests:
      • A new type of quest that involves going to a location, and defeating a specific animal. Successfully hunting it will reward you with a supply drop.
      • The animal chosen is based on the biome the site is in, prioritising animals with higher combat power.
      • There is a chance for a random threat on the map, which could potentially be a werewolf pack.
      • Great Beasts will spawn with a random number of battle scars, with each one reducing damage taken by 2%.
    • Werewolf Lord Quests:
      • A new type of quest that involves going to a location, and defeating a Werewolf Lord. Successfully defeating it will reduce the current strength of werewolves by up to 10%, assuming you have scaling werewolf strength enabled.
      • The Werewolf Lord is guaranteed to be accompanied by a werewolf pack. Defeating all werewolves, as well as the Werewolf Lord, will successfully complete the quest, and your chosen rewards will be sent to you.
      • The Werewolf Lord is guaranteed to drop a single hunters gift totem upon death, and will additionally drop a special totem, which is used to make a new trophy.
    • Werewolf Pack Quests:
      • Not new, but has received some changes.
      • Can now generate even if there are no non-hostile factions on the world.
      • Can no longer provide good will as a reward.
  • Hircine:
    • Renamed to Hircine Hunstman.
    • Hircine will now generate frequent hunting target quests. These can be either of the new quests, or the original werewolf pack quest.
  • General:
    • Several descriptions and strings have been modified.
    • Several bits of art have been redone.
    • The 'Marked for the Hunt' hediff now disappears on death.
    • The Avatar of Hircine now has unique art.
    • Added two new VE Achievements, and modified the art for several.
    • The mod settings menu has been rebuilt, and a couple of new settings have been added.
      • Enable/disable the werewolf lord quests.
      • Enable/disable the hunting target quests.
      • Enable/disable pawns transforming at the start of a bloodmoon.

Full change 'notes' on the github repo: here[github.com]

Update: 30 Apr, 2022 @ 12:38pm

Update to 1.3.14

  • The psychic shifter lance can now be an Ideo relic.
  • Added a patch for VE Genetics, and removed the GeneticRim patch from the 1.3 folder.

Update: 27 Apr, 2022 @ 5:18pm

Update to 1.3.13

  • Extra little change to the previous update, fixing a potential issue.

Update: 27 Apr, 2022 @ 5:03pm

Update to 1.3.12

  • Werewolves in the werewolf pack quests no longer run away the second you enter the map.

Update: 25 Feb, 2022 @ 10:47am

Update to 1.3.11

  • Added a setting to disable the bloodmoon tracker alert.

Update: 19 Feb, 2022 @ 12:01pm

Update to 1.3.10

  • Added an alert to display current werewolf strength if you have scaling strength enabled.