Crusader Kings III

Crusader Kings III

Less Old Wives - AI Men Marry Younger Fertile Women
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Update: 17 Feb, 2023 @ 11:20am

v1.17
Updated for v1.8.*. No changes.

Update: 9 Sep, 2022 @ 7:59pm

v1.16
Updated for v1.7. King Harold now has his vanilla -5000 modifier against any marriages to his court (when all parties are AI) in the first 5 years to prevent any alliances.

Update: 1 Jun, 2022 @ 3:35am

v1.15
Chinese loc added thanks to kennyS.

Update: 31 May, 2022 @ 5:50pm

v1.14
Updated for Fate of Iberia v1.6. New vanilla struggle modifiers added in.

Update: 27 Apr, 2022 @ 12:35am

v1.13
German loc added thanks to Wotan von Edelsburg.

Update: 13 Apr, 2022 @ 10:36am

v1.12
French loc update thanks to lexo1000.
Korean loc added thanks to doongdori.

Update: 27 Mar, 2022 @ 3:34pm

v1.11
Changed the default generate maidens game rule to the less intrusive generate non-dynast maidens option, no more dynasty tree surprises if you missed the new effect & rule addition. Note if you've already started a game with Less Old Wives active the game rule should default to whatever setting you chose last launch, double check the rule is at the setting you want it to be before clicking "Play as any Ruler in 867/1066".

Added a cap to the number of same dynasty maidens that can be generated with the same-dynasty maidens rule of around 8 to low teens depending on dynasty size (same dynasty maidens stop generating for courts if there are both more than 10 total same dynasty women under 30, and more than 45% of dynasty members are female), less Rurikid maiden spam, although they'll still get around 12 new maidens.

Added loc explanation to generate maidens game rule that it must be selected prior to clicking "Play as any Ruler in 867/1066" and generating the map to take effect.

Update: 25 Mar, 2022 @ 11:17pm

v1.10
Added game rule for the generate girls and maidens on game start effect. Choose from:
- Four same dynasty and four non-dynasty girls and maidens per court (DEFAULT)
- Eight non-dynasty girls and maidens per court
- No extra girls or maidens on game start

Update: 21 Mar, 2022 @ 9:56pm

v1.9
Added a generate girls and maidens effect on game start to overcome the early game dearth of marriageable and betrothalable women. Each court will now get eight new female courtiers, four from their own dynasty, four from random generated dynasties. This should smooth out the early game gender gap until daughters from marriages are born.

Update: 24 Feb, 2022 @ 1:27am

v1.8
Updated for compatibility with the new More Game Rules (MGR) mod. If you have an existing MGR save that you began before today, then in the console run:
event activate_mgr.0001

Note you do not need to do this for any new MGR campaign that you have started from today (24/2/2022) onwards, only for existing saves begun before Neutrino and I added a new mgr_is_active global variable to make our mods compatible, new campaigns will have the global variable set on_game_start by MGR.

Guide on how to open and use the console (start the game in debug_mode and open with ~ key):
https://ck3.paradoxwikis.com/Console_commands