Garry's Mod

Garry's Mod

Fallout: New Vegas Drinks
Showing 1-6 of 6 entries
Update: 24 Nov, 2020 @ 2:21am

1. Fixed environment masks for materials with normal maps.
2. Fixed transpanency on Atomic Cocktail model. It had rendering sorting problem (far elements were drawn nearer than near elements). Now it is rendering normal.

Update: 24 Nov, 2020 @ 2:12am

The changes didn't work.

Update: 24 Nov, 2020 @ 2:06am

1. Fixed environment masks for materials with normal maps.

Update: 20 Nov, 2020 @ 2:17am

1. Model rescaling transefered from Lua script to QC file option. It means, that in every case models will have proper scale. QC file option may cause some errors with a model. Please, notice me if something is wrong.

Update: 16 Nov, 2020 @ 12:06am

1. Added normal maps for materials.

Update: 29 Oct, 2020 @ 6:59am

Initial addon creation.