Rusted Warfare - RTS

Rusted Warfare - RTS

Miniature Wars World At War (by Gandalf)
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Update: 7 Feb, 2024 @ 10:22am

Changes.

Update: 7 Feb, 2024 @ 10:11am

7.2.24
Heavy engineer vehicle recruitment from HQ added to Russia and China
Increased aircraft gun prijectile speed
Added icon images to rifle squad upgrades
Fix: Some transport and attack helicopters RTB button wasn't working when it where only helipads and no airfields
Fix: SAM turrets coding error blocks them from shooting down enemies
9K37 shooting code fix
Hideouts can now be spotted for artillery
Fix: Engineers, ships, jeeps and a few infantry units could not be spotted

Update: 6 Feb, 2024 @ 8:45am

6.2.24
Fix: Artillery shells kept flying after miss target
Hideouts are visible again
UN Quarters heli platform attachment position fixed
Civilian trucks spawn time corrected

Update: 5 Feb, 2024 @ 10:56am

5.2.24
Fixed infantry could not be directly attacked by planes or helicopters
Fixed infantry rifle squads had multiple binoculars

Update: 5 Feb, 2024 @ 3:48am

5.2.24
Fix: Infantry rifle squad cannot enter into transports
Fix: Infantry rifle squad couldn't perform attackmove correctly
Fixed F-111 cold war graphics and effects position
Mineseepwer can repair ships faster now
Updated Defensive artillery, Artillery, SPA and MLRS descriptions
Updated Cruise missiles ships descriptions
Fixed ZTZ-99 didn't appear at Chinese factory
Spotted icon image updated
Snipers spotting range increased when deployed
New unit added 9K37 Buk to Russia, Ukraine, Siria, China, DPRK, Iran, India and Venezuela

Update: 2 Feb, 2024 @ 2:27pm

2.2.24
Fixed: JAS-39 payload converto wrong unit
Fixed: Mercs and UN got locked because inverted IP
Added flag decal to UN and Mercs

Update: 2 Feb, 2024 @ 10:21am

2.2.24
Added F-111
Hideouts are hidden now and can only be detected for destruction by UN units
Added UN Quarters
Terrorist now ******* *** **** ******* *** *******
Added Mercenary Quarters
Fix planes could land on cruisers
Change; now Ordenance cannot be transported while deployed
Change; now SPA cannot be transported while deployed
Change; now MLRS units cannot be transported while deployed
Added City neutral build
Changed spawn place of supplytrucks not to spawn under the HQ anymore
Partially fixed; Neutral buildings overlapping when spawn issue
Fix planes could not take off unless unloading from canadian and naval airstrips
PGZ-95 price and HP increased
PGZ-09 price and HP reduced, aa missiles reduced
F-35C minor description fix
UH-60 gatling turrets added ( Cal.50 in some factions)
CH-47 (Fixed turrets and rear gunner added
Removed door gunner for japanese UH-60 when upgrading with fuel tanks
Mil Mi-26 door gunners removed
Fixed almost all transport helicopter door gunners and image added to turrets
Added MH-60L and MH-47G to US
MH-6 now needs Operations Center to be unlocked
ZSU-57 firing range decreased
Fix Heavy barracks displayed wrong sprite Germany
Added Tornado ADV to UK
Fixed Kornet-D description
Jeeps/MRAPs/trucks properly tagged
Ground logistics/Ground/Sea units movement updated slightly
Partial Fix Soviet Era Airstrip counted as Airstrip towards engineer building capability
Added Merkava IIID and Merkava IV Barak update for Merkava IV. Merkava body sprite updated.
Artillery and MLRS units can only attack unit in LOS
Change Frigate Tomahawk launchers can only fire to spotted units
Change Carrier AtG launchers can only fire to spotted units
LOS changed for most of buildings
Spyplanes and Ballons spot units for artillery and cruise missile attacks
Return to base button added to helicopters
B-2 HP reduced
Stinger teams range increased when deployed
Fix Indian/Sirian/Iran heavy barracks showed wrong sprite
Supply trucks/choppers can now be queued and it will be cancelled when max num reached
Infantry Rifleman/SMAW squads removed and replaced with rifle squad
New unit; Rifle squad (a squad that can be reinforced with soldiers of your choice between 3/5 options)
Carrier use limited for AI too so won't be spamming those anymore
Carrier based aircraft will only land on the proper carrier (eg. of how it was until now; F-14 landing on WASP-class)
WASP-class will only admit AV-8 and F-35B to land on his deck (But this two will be able to land in a Nimitz-class)
Navy fighters; land on carrier button added
MBT's munitions changed according to cannon size
MBT build time changed according to the tank BR in the mod
Aircraft buildSpeeds changed
Ship buildSpeeds modified
Building buildSpeeds changed
Small fix on one of the AI random shenanigans with infantry teams
Small ai fix on barracks code
Updated some SAM code related
M1128 MGS changed cannon caliber to 105mm
SuperTucano; replaced sidewinders with GP extra bombs
New playable country; Brasil
Added F-111 to cold war airstrip
New units added K2PL, M1A1 FEP, M1A2 SEPV2/3, PT-91, K9PL, 2S1M, M270, BM-21, K239, M142, BWP-1, COUGAR, Oshkosh to Polish army
Added Oliver Hazard Perry class (Sprite by Modvane)
New playable country; Poland
Added Himars, Caesar and M1A1 to Ukraine

Update: 2 Feb, 2024 @ 10:19am

Changes.

Update: 9 Jan, 2024 @ 9:12am

9.1.24
Strategic bomber HP increased
P-3 HP increased
Challenger HP increased
Added KC-130 for Japan
Japanese UH-60 added fuel probe and external tanks update
SAM defense changed for Eastern alinged countries
SAM updated sprite (minor changes)
Added TOS-1 to Russia
Updated AN-12 sprite for Ukraine
Minor fixes on Su-34 and new version Su-34M with extended arsenal
Fixed Xian H-6 cannot attack ships on ASUW mode
Increased airfields repairing capacity
Updated Burke-Class sprite
Added KC-130 to Argentina
BM-30 sprite updated
KW-2 corrected wreck sprite
Type-16 corrected wreck sprite
ZTL-09 corrected wreck sprite
AJAX corrected wreck sprite
Type-96 corrected wreck sprite
TATA Kestrel corrected wreck sprite
Stryker corrected wreck sprite
M1283 corrected wreck sprite
K808 corrected wreck sprite
Added ZSU-23-4 Shilka for Ukraine, Russia, India, Iran, DPRK and Siria
Added Leopard 1 and Gepard
Replaced Tunguska by Gepard in Ukraine's factory
KC-130 added to Germany, UK and France

Update: 1 Jan, 2024 @ 5:01am

1.1.24
Tiger turrets repositioned
German Tiger gun turret moved to a wing pod
LAV-AT turret sound corrected
Reverse speed for choppers added
Removed fuel usage for everything except planes