Rusted Warfare - RTS

Rusted Warfare - RTS

Miniature Wars World At War (by Gandalf)
Showing 61-70 of 98 entries
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Update: 12 Jan, 2021 @ 5:02am

-Added artillery dugout defense building

Update: 12 Jan, 2021 @ 4:34am

Update 12/01

-Added new units: Tunguska, ZSU-57, ADATS, TOW( 3 and similiar for faction)
-Corrected stinger net sprite
-Modified SPAA missiles and MBT shells damage

Update: 10 Jan, 2021 @ 6:34pm

-Added deploy action to stinger team

Update: 10 Jan, 2021 @ 1:00pm

Update2 10/01

-Added new units: Tu160 and B2 spirit
-Added Sukhoi-27 Flanker to Russia

Update: 10 Jan, 2021 @ 7:49am

Update 10/01

-Changed ground missiles by bombs on multirole fighters
-Added bombs to attakers
-Changed role of Su27 from multirole to air superiority
-F22, F35, Su57 and J20 are know stealth (SAM batteries cannot have a lock on them)

Update: 7 Jan, 2021 @ 2:27pm

Update 07/01

-Added new unit type: Strategic Bomber
-Added new units: B-52,Tu-95 and Xian H-6
-Added new update to Russian, American and Chinese airfields; Extended runway (Allows the contruction of strategic bombers and have one more parking slot.
-Fixed and error with radar that allows the ground units to attack the marked units

Update: 7 Jan, 2021 @ 9:53am

Changes.

Update: 6 Jan, 2021 @ 7:45am

Update3 06/01

-Changed Radar Sprite
-Radar can detect some units at 800

Update: 5 Jan, 2021 @ 11:48pm

Changed mod thumbnail

Update: 5 Jan, 2021 @ 11:34pm

Update2 06/01

-Added New structures and mechanic: SAM platform (antiair) and Radar (They must been used together in order to work, the radar locks, the turret shoots) WIP!!! Do not work vs AIR transports