Rivals of Aether

Rivals of Aether

Cosign [semi? echo fighter]
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Update: 14 Jun, 2024 @ 6:19pm

v1.25
- decreased up special spike base knockback (7 -> 6)
- increased up special spike base hitpause (6 -> 7)
- increased up special spike hitpause scaling (0.5 -> 0.7)

- increased down strong base hitpause (9 -> 10)
- increased down strong hitpause scaling (0.8 -> 0.95)

- increased up strong base hitpause (8 -> 10)

- increased forward strong hitpause scaling (0.95 -> 1)

- fixed down tilt hitting slightly behind cosign
- fixed forward special getting destroyed by ground-only hitboxes after thrown [this was also done for air batter]

Update: 14 May, 2024 @ 6:55pm

v1.24
- increased back air hitpause scaling (0.5 -> 0.65)

- increased down air spike base hitpause (7 -> 8)
- increased down air spike hitpause scaling (0.45 -> 0.65)

- increased forward tilt sweetspot base hitpause (7 -> 8)

- increased down strong endlag (16 -> 18)

- increased up strong endlag (18 -> 19)
- increased up strong hitpause scaling (0.65 -> 0.95)

- increased forward strong base hitpause (8 -> 9)
- increased forward strong hitpause scaling (0.85 -> 0.95)

Update: 17 Mar, 2024 @ 3:54pm

v1.23
- added dust vfx to cosign's strongs and grounded normals

- decreased initial dash speed (7.5 -> 7)

- added a 0.75x hitstun multiplier to forward special

- decreased forward air landing lag (8 -> 7)

- fixed forward strong's animation not matching the active frames of the hitbox

Update: 4 Dec, 2023 @ 8:03pm

v1.22
- removed vfx from tap up special

- increased down air spike hitpause scaling (0.35 -> 0.45)

- added BLM alt (also bendy's champion alt)

Update: 29 Apr, 2023 @ 5:49pm

v1.21
- edited 2 pixels on the css art

Update: 29 Apr, 2023 @ 5:47pm

v1.20
- redrew portrait/css/results art
- updated preview background to not be a flat color
- added tamat alt

Update: 23 Mar, 2021 @ 7:45am

v1.19
small bugfix

Update: 17 Jan, 2021 @ 1:29pm

v1.18
-decreased down strong base knockback (8 -> 7)
-changed angle of forward tilt tipper (40 -> 361)
-decreased forward tilt tipper base knockback (8 -> 7)

-changed neutral special angle (45 -> 65)
-increased extra hitpause on neutral special (12 -> 14)
-slightly increased knockback scaling on neutral special (.2 -> .35)

Update: 26 Dec, 2020 @ 8:36pm

v1.17
-fixed a stray pixel on down tilt that was caused by the down tilt overshoot update. oops

Update: 22 Dec, 2020 @ 1:20pm

v1.16
-increased pratland time (14 -> 18)