Rivals of Aether

Rivals of Aether

Cosign [semi? echo fighter]
Showing 11-20 of 26 entries
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Update: 17 Dec, 2020 @ 7:48pm

v1.15
-removed leftover pkmn stadium support code from air batter

Update: 2 Dec, 2020 @ 10:11am

v1.14
jab bigger

Update: 20 Nov, 2020 @ 3:02pm

v1.12
-updated forward air animation + hitboxes (to match the updated animation)
-updated forward strong animation again

Update: 20 Nov, 2020 @ 8:38am

v1.11
-added smears to up special
-added more overshoot to forward tilt
-added more overshoot to down tilt
-fixed double jump and roll animations i think
-updated up air endlag animation
-updated forward strong animation

-lowered forward tilt endlag (12 -> 10)

-lowered forward strong endlag (23 -> 20)

Update: 10 Nov, 2020 @ 5:29pm

v1.10
-fixed whifflag being applied incorrectly on a lot of moves

Update: 7 Nov, 2020 @ 1:01pm

v1.9 (oops, guess i made him too bad)
-decreased down air startup (8 -> 6)

-lowered down tilt endlag (13 -> 10)

-lowered forward special endlag (14 -> 10)

-lowered neutral special post-detonation cooldown (100 frames -> 50 frames)

-increased damage on down special projectiles (5 -> 7)

Update: 4 Nov, 2020 @ 8:43am

v1.8
-updated icon.png to look a little better

Update: 2 Nov, 2020 @ 4:59pm

v1.7
-updated CSS art a little bit

Update: 2 Nov, 2020 @ 4:37pm

v1.6
-fixed some sfx stuff with alt 9

Update: 2 Nov, 2020 @ 2:38pm

v1.5
-increased back air knockback scaling (.75 -> .85)