DayZ
DayZ Editor Loader
Showing 21-30 of 45 entries
< 1  2  3  4  5 >
Update: 5 Mar, 2021 @ 2:07am

- Fixed a bug that would cause 'Error Opening Cache'
- Fixed map files being able to be loaded on other maps they were not intended for (Enoch builds will no longer load on ChernarusPlus)

Note: Your cache files will be regenerated this update, which means you will load in slower on the first attempt, all subsequent attempts should be back to normal.

Please forward all issues you have directly to our Discord, available on the main page!

Update: 9 Jan, 2021 @ 1:39pm

- Fixed several memory leaks that were causing STATUS_ACCESS_VIOLATIONS (thanks enfusion!)
- MAJOR Optimization to loading times (note: your server / client WILL slow down on the first load into a server, this is to cache data. after that, load times will be very fast)

Update: 30 Dec, 2020 @ 8:01am

- Added packet transfer optimization for deleted buildings

Update: 15 Dec, 2020 @ 5:44am

- Potential fix for client lag in loaded areas

Double check that your .bikey is correct in your server directory!

Update: 29 Nov, 2020 @ 2:08pm

- Fix for respawn crashes

Update: 29 Nov, 2020 @ 12:44pm

- Fixed application hang on respawn

Update: 29 Nov, 2020 @ 11:35am

- Fixed major lag and crash glitches (along with HEAP violations)

Update: 29 Nov, 2020 @ 10:48am

- Fix for null pointer error on load (possible crash)

Update: 27 Nov, 2020 @ 11:00am

- Fixed bug that caused buildings to not delete upon first join of a server

Update: 27 Nov, 2020 @ 10:08am

- Large optimization to building creation