DayZ
DayZ Editor Loader
Showing 31-40 of 45 entries
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Update: 27 Nov, 2020 @ 8:45am

- General fixes for optimization and client crashes

Update: 23 Nov, 2020 @ 10:58am

- Fixed FPS issues on client along with some various crashes

Update: 23 Nov, 2020 @ 9:53am

- Fixed several issues causing client crashes

Update: 23 Nov, 2020 @ 5:50am

- Fixed a major bug that would cause buildings to not properly delete on clients

Update: 21 Nov, 2020 @ 6:52am

- Added ExportLootData value to EditorLoaderModule (to export loot, set EditorLoaderModule.ExportLootData = true in your init.c)

Update: 20 Nov, 2020 @ 11:39am

- Removed ExportProxyData from internal (was blocking loot from spawning)

Update: 15 Nov, 2020 @ 11:34am

- Mod is no longer a server side mod
- Added signatures

Update: 13 Nov, 2020 @ 7:55am

- Updated to latest version of CF

Update: 11 Nov, 2020 @ 7:59am

- Another fix for loot spawns

Update: 10 Nov, 2020 @ 8:32pm