Rivals of Aether

Rivals of Aether

Mezo
Showing 1-9 of 9 entries
Update: 16 Dec, 2020 @ 5:54pm

v1.2
+ Jab 1 has reduced startup [9 -> 7]

+ Down tilt has reduced startup [9 -> 7] and larger hitboxes

+ Side tilt has a larger hitbox on the strong hit in earth form

+ Down strong has larger hitboxes

+ Neutral air has larger hitboxes

+ Back air has reduced pushback in air form

- Down air can no longer be fast fall’d

- Air cutter moves slower, has increased cooldown, and is no longer transcendent

- Vine trap can no longer be placed in the air

- Vine trap has reduced hitpause during wood hammer’s startup

• Improved parry functionality on Flame Trail and Vine Trap

• Fixed a bug allowing vine trap to be used repeatedly without being destroyed

• Ultimate attack will end if the target dies before it finishes, fixing some bugs

Update: 14 Dec, 2020 @ 2:12pm

v1.13

Covered in v1.2

Update: 29 Nov, 2020 @ 6:15pm

v1.12

More debug cleanup

Update: 22 Nov, 2020 @ 8:59pm

Update: 22 Nov, 2020 @ 8:59pm

Update: 22 Nov, 2020 @ 8:55pm

v1.11

- Adjusted sprites for particles

- Cleaned up a few issues that spammed the debug log

Update: 17 Nov, 2020 @ 1:19pm

v1.1
• Several moves modified to include whiff lag (meaning the end lag will be a bit off)

- Ice form reduces the distance of rolls and dodges

+ Jab 1 can be canceled into tilts

+ Fair has increased knockback growth [0.5 -> 0.7)] and adjusted angle (50 -> 45)

+ Utilt has increased knockback in earth form [13 -> 15]

+ Ftilt has increased knockback [7 (9) -> 8 (10)]

- Wood hammer has reduced knockback [16 -> 14] and adjusted angle [30 -> 35]

• Inferno has added extra hitpause to first hit

+ Rising heat has a larger activation range and adjusted hitbox

- Ice sentry and lv 1 Sleet shot have reduced hitstun

• Fixed an issue where the ultimate attack’s laser could be SDI’d out of

• Fixed elemental particles appearing while respawning

Update: 5 Nov, 2020 @ 8:10pm

v1.01: (Cleanup patch)
• Improved sprites for Sleet shot and projectiles on Dair, Ustrong, and ice specials
- Reduced mobility during Sleet shot
• Improved animation for the startup of stealth burst (it should be more noticeable)
+ Element menu can be activated with down + special at the start of a match

Update: 4 Nov, 2020 @ 6:34am

v1.0