Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 1]
Showing 31-40 of 233 entries
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Update: 19 Apr, 2024 @ 1:53pm

- Added 7 new units to HRE factions: Ritters, Imperial Sergeants, Imperial Spear Sergeants, Imperial Mounted Sergeants, Urban Bow Militia, Urban Spear Militia, Urban Sword Militia.
- Improved garrisons for HRE factions.
- Most of HRE units reskinned.
- Now you can recruit Aux Slavic units for Pomerania.
- Added ability to gain supply at foreign lands using foraging stance (thanks @Bokbg).
- Fixed calculation and UI bugs in equipment system (thanks @Bokbg).
- Some other minor changes.

Update: 5 Apr, 2024 @ 3:26pm

- Added Routiers archers unit.
- Added belts to some hauberk models.
- Some other minor changes.

Update: 3 Apr, 2024 @ 3:09pm

- Added 6 new Frankish units: Frankish Sergeants, Frankish Spear Sergeants, Routiers, Routiers Spearmen, Frankish Mounted Sergeants, Frankish Lesser Knights.
- Fixed rare random campaign crashes.
- Some other minor fixes.

Update: 24 Mar, 2024 @ 6:06am

- Added 10 unique champions models to various cultures.
- Added new dilemma of trade contribution and 1204 event.
- Removed sack and raze goals from campaign objectives.
- Some other minor fixes.

Update: 14 Mar, 2024 @ 2:18pm

- Equipment system made more complex for player.
- Now weapon maker building chain adds attack to units at recruitment.
- Fixed recruitment for Jerusalem squad unit.

Update: 11 Mar, 2024 @ 2:29pm

- Increased military defence for spear units on 10%.
- Now AI factions leaders will not lead small armies (thanks @Bokbg for script).
- Fixed bug with no rank 2 assign for family members.
- Some dilemmas' priorities and intervals improved.
- Add new Turkopoles unit for Crusaders and Roman Empire.
- Some other minor fixes.

Update: 21 Feb, 2024 @ 2:12am

- Changed dignitary (emissary) models for Byzantium, Bulgaria and Catholic factions.
- Added bomb models in hands of nafta units.
- Some other minor changes.

Update: 31 Jan, 2024 @ 1:05pm

- Added family tree to Duchy of Bohemia.
- improved mercs for Bohemia and other slavic factions.
- AI should recruit artillery in campaign.
- Artillery movement points increased.
- Some other minor fixes.

Update: 30 Jan, 2024 @ 8:29am

- Made Duchy of Bohemia playable with unique units.
- Edicts buffed a bit.
- Some other minor changes.

Update: 15 Jan, 2024 @ 12:31pm

- Fixed bug in equipment script with no gear needed when you reach unit's max recruit limit (thanks @Trasibulos80).
- Nomad raiders spawn army size decreased to 14-15 units.
- AI factions base income lowered.