XCOM 2
Imperial Surplus: Buildable Dark Troopers (WOTC)
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Update: 12 Apr, 2022 @ 3:16pm

-Added auto-repair ability (tied to the armor) that will repair up to half of full unit HP. Costs 1 AP and shuts the unit down for 3 actions.
-Set Phase 3 Dark Trooper ground slam AP cost to 1.

Update: 7 Jul, 2021 @ 12:04pm

-Some under the hood changes to add support for a planned plug-in mod.

Update: 4 May, 2021 @ 2:06pm

Schematics
-Weapons now upgrade via Cannon schematics by default.
-Armor now upgrades via soldier Armor schematics by default.
-Weapon and Armor Schematics can be changed in the Options ini files.

All Phases
-Gains slight bonuses to sight radius when leveling up.
-Rebalanced health and armor values.
-Generally increased offense and offense gained by level.
-Increased weapon damage and clip sizes.
-Phase 2 and 3 Dark Trooper weapons now have shred by default (can be further increased with shredder perk).

Dark Trooper Phase 1
-Increased chance to deflect per tier.
-Vibroblade now pierces armor.

Dark Trooper Phase 3
-Earthshaker ability now has chance to render enemies unconscious (still has chances to stun and disorient as well).

Update: 11 Nov, 2020 @ 6:25pm