DayZ
DayZ-Expansion-Core-Experimental
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Update: 25 Mar, 2021 @ 9:36am

Update 1.5.1223
Added:
  • Added hiddenselection for uaz doors and uh1h doors.
  • Added boltcutters item (raiding tool for the barbedwire).
  • Added propane torch item (raiding tool for safes).
  • Added toolbox item.
  • Added a new UAZ skin variant "light green".
  • Added codelock support for tents and the fence.
  • Added new sound effects for the codelock.
  • Added a Expansion KeyGrinder (yes it's not really a KeyGrinder we know).
  • Added a new Setting in 'RaidSettings.json' named SafeRaidTools.
  • Added a new Setting in 'RaidSettings.json' named SafeRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named SafeRaidToolCycles.
  • Added a new Setting in 'RaidSettings.json' named SafeRaidToolDamagePercent.
  • Added a new Setting in 'RaidSettings.json' named CanRaidBarbedWire.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidTools.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidToolCycles.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidToolDamagePercent.
  • Added a new Setting in 'RaidSettings.json' named CanRaidLocksOnWalls.
  • Added a new Setting in 'RaidSettings.json' named CanRaidLocksOnFences.
  • Added a new Setting in 'RaidSettings.json' named CanRaidLocksOnTents.
  • Added a new Setting in 'RaidSettings.json' named LockRaidTools.
  • Added a new Setting in 'RaidSettings.json' named LockOnWallRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named LockOnFenceRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named LockOnTentRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named LockRaidToolCycles.
  • Added a new Setting in 'RaidSettings.json' named LockRaidToolDamagePercent.
  • Added a new Setting in 'BaseBuildingSettings.json' named RememberCode.
  • Server Hosters, please read the wiki page provided at the end of the changelog !

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Enlarged the map create marker UI.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.
  • Leaving a Expansion Safezone will now have a delay to fight against safezone camping.
  • Vanilla Territory Loot Refresh is now using the TerritorySize setting radius instead of the default vanilla radius.

Fixed:
  • Fixed 9 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own.
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.
  • Fixed Player list menu.
  • Fixed a server freeze when missions failed to generate.
  • Fixed Cone, Danger signs and RoadBarier couldn't be placed in a cargo inventory.
  • Fixed Expansion Version not displaying in the pause menu and main menu.
  • Fixed Menus not closing when the player was going unconscious.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 24 Mar, 2021 @ 5:39am

Update 1.5.1222
Added:
  • Added hiddenselection for uaz doors and uh1h doors.
  • Added boltcutters item (raiding tool for the barbedwire).
  • Added propane torch item (raiding tool for safes).
  • Added toolbox item.
  • Added a new UAZ skin variant "light green".
  • Added codelock support for tents and the fence.
  • Added new sound effects for the codelock.
  • Added a Expansion KeyGrinder (yes it's not really a KeyGrinder we know).
  • Added a new Setting in 'RaidSettings.json' named SafeRaidTools.
  • Added a new Setting in 'RaidSettings.json' named SafeRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named SafeRaidToolCycles.
  • Added a new Setting in 'RaidSettings.json' named SafeRaidToolDamagePercent.
  • Added a new Setting in 'RaidSettings.json' named CanRaidBarbedWire.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidTools.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidToolCycles.
  • Added a new Setting in 'RaidSettings.json' named BarbedWireRaidToolDamagePercent.
  • Added a new Setting in 'RaidSettings.json' named CanRaidLocksOnWalls.
  • Added a new Setting in 'RaidSettings.json' named CanRaidLocksOnFences.
  • Added a new Setting in 'RaidSettings.json' named CanRaidLocksOnTents.
  • Added a new Setting in 'RaidSettings.json' named LockRaidTools.
  • Added a new Setting in 'RaidSettings.json' named LockOnWallRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named LockOnFenceRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named LockOnTentRaidToolTimeSeconds.
  • Added a new Setting in 'RaidSettings.json' named LockRaidToolCycles.
  • Added a new Setting in 'RaidSettings.json' named LockRaidToolDamagePercent.
  • Added a new Setting in 'BaseBuildingSettings.json' named RememberCode.
  • Server Hosters, please read the wiki page provided at the end of the changelog !

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Enlarged the map create marker UI.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.
  • Leaving a Expansion Safezone will now have a delay to fight against safezone camping.
  • Vanilla Territory Loot Refresh is now using the TerritorySize setting radius instead of the default vanilla radius.

Fixed:
  • Fixed 9 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own.
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.
  • Fixed Player list menu.
  • Fixed a server freeze when missions failed to generate.
  • Fixed Cone, Danger signs and RoadBarier couldn't be placed in a cargo inventory.
  • Fixed Expansion Version not displaying in the pause menu and main menu.
  • Fixed Menus not closing when the player was going unconscious.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 15 Mar, 2021 @ 7:14am

Update 1.5.1209

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.

Fixed:
  • Fixed 2 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 15 Mar, 2021 @ 7:05am

Update 1.5.1208

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.

Fixed:
  • Fixed 2 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 15 Mar, 2021 @ 6:55am

Update 1.5.1207

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.

Fixed:
  • Fixed 2 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 15 Mar, 2021 @ 6:15am

Update 1.5.1206

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.

Fixed:
  • Fixed 2 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 15 Mar, 2021 @ 5:54am

Update 1.5.1205

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.

Fixed:
  • Fixed 2 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 13 Mar, 2021 @ 6:21am

Update 1.5.1204

Changed:
  • Changed the Vodnik from a Amphibhious vehicle to a Grounded vehicle.
  • Rewritten Expansion Horn system.
  • Updated all Expansion Missions (minor changes and cleaning).
  • Updated Expansion credits.
  • Updated Expansion COT module for the vehicle settings.

Fixed:
  • Fixed 2 NullPointers.
  • Fixed NoVehicleDmg not working as intended under some conditions.
  • Fixed outsiders being able to build inside territories they don't own
  • Fixed GraveCross not spawning.
  • Fixed UAZ black doors not being black.
  • Fixed LockedPicked vehicles not being hotwired.
  • Fixed a bug breaking jumping and 3rd person camera with the vehicle mod module.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 8 Mar, 2021 @ 10:02am

Update 1.5.1202


Fixed:
  • Fixed Doors/Gates not showing the "close" action.

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You don't need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)

Update: 8 Mar, 2021 @ 7:59am

Update 1.5.1201
Added:
  • Added 8 new airdrop container skins.
  • Added support for "unkown" maps to airdrop missions (default mission locations will be picked at random when generating mission files).
  • Added the ability to lock pick a locked car (everything will be explained in the latest changes page provided down below).
  • Added Master Car Key pairing. New paired keys will be tagged as "master keys" and will be able to pair unpaired keys (everything will be explained in the latest changes page provided down below).
  • Added support for using Expansion vehicles standalone (needs Expansion-Core and Expansion-Licensed).
  • Added back all vehicle skins.
  • Added 74 new loading messages.
  • Added ExpansionHelipadKit craft recipe (Spraycan + MetalWire).
  • Added ExpansionHescoKit craft recipe (Hesco + Hesco).
  • Added an option to change the vertical angle of the camera while using mouse control mode in a helicopter (CTRL + scroll wheel).
  • Added more functionalities to the Locator Notification for modders.
  • Added "OnDebugSpawn()" for all weapons for modders.
  • Added the server setting "InitialMissionStartDelay" to the MissionSettings.json.
  • Added the server setting "MasterKeyPairingMode" to the VehicleSettings.json.
  • Added the server setting "MasterKeyUses" to the VehicleSettings.json.
  • Added the server setting "CanPickLock" to the VehicleSettings.json.
  • Added the server setting "PickLockChancePercent" to the VehicleSettings.json.
  • Added the server setting "PickLockTimeSeconds" to the VehicleSettings.json.
  • Added the server setting "PickLockToolDamagePercent" to the VehicleSettings.json.
  • Added the server setting "PickLockTools" to the VehicleSettings.json.
  • Added the server setting "DisableVehicleDamage" to the VehicleSettings.json.
  • Added the server setting "VehicleCrewDamageMultiplier" to the VehicleSettings.json.
  • Added the server setting "VehicleSpeedDamageMultiplier" to the VehicleSettings.json.

Changed:
  • Tweaked third person camera while in mouse control in a helicopter.
  • Changed Game chat color to Purple.
  • BarrierGate are now interactable only by territory members when placed in a territory.
  • Tweakd Barbedwire hurting speed.
  • The G36C, MPX, MP5, Vityaz SN and the BeneliM4 can now have a ghillie attachment.
  • The MPX and MP7 can now have a universal flashlight attachment.
  • The Loading Screen will now load pictures based on the map if it's officialy supported by Expansion. If you have a custom loading screen mod. Please update it with this sample (https://github.com/LieutenantMaster/DayZ-Expansion-LoadingScreen-Sample/)

Fixed:
  • Fixed "EnableVehicleinvincibleInsideSafeZone" not working as intended.
  • Fixed CTD with a map marker creation bug.
  • Fixed new personal markers being removed when clicked until reopening map if you are not in a group.
  • Fixed Vehicle COT module showing twice "EnableHelicopterExplosions".
  • Fixed a Territory creation exploit when in the perimeter of a territory.
  • Fixed 2 Broken Icons (Racoon and Walkie Talkie).
  • Fixed folding action on base building items that are not empty.
  • Fixed fold action being added two times to camo box/tent and barriergate.
  • Fixed crafted milkbottle containing water if crafted from milk bottle.
  • Fixed PartyModule updating players inconsistently.
  • Fixed the Airdrop Container smoke being removed when the container was missing one item instead of all of them.
  • Fixed BattlEye chat messages format.
  • Fixed airdrop plane could go under terrain if low and fast.
  • Fixed the briefcase crashing your game after throwing the item and taking it back.
  • Fixed the G36C and M16A4 showing two suppressor slots.
  • Fixed Satchel Charge being hard to take.
  • Fixed the Battery Charger not being able to recharge Helicopter and Plane Batteries.
  • Fixed a exploit with Garden Plot allowing the player to stack them.
  • Fixed Gravestone spawning on the ground instead of the player position when not in a vehicle.
  • Fixed an exploit where players could glitch through floors when getting out of vehicles.
  • Probably Fixed Towed Vehicles battery being drained even if the engine was off.
  • Probably Fixed Gold/Silver Bars/Nuggets not spawning.
  • Probably Fixed the PlayerList menu not showing all the players (slider still missing).

Known Issues:
  • GPS may not appear on your HUD, markers do not work on the GPS
  • You may get teleported to the sea if player vehicle attachment is enabled, this is only a client issue and relogging will fix this.
  • Skins are not persitent.

Notes:
  • Server Hosters: You need to update your server settings, please refer to the Expansion Wiki for more information.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!

Links:
You can download the Expansion missions at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases](https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases)
Documentations for Expansion is available at: [https://github.com/salutesh/DayZ-Expansion-Scripts/wiki](https://github.com/salutesh/DayZ-Expansion-Scripts/wiki)
Documentations for all the changes to the server settings is available at: [https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki](https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki)