DayZ
DayZ-Expansion-Vehicles-Experimental
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Update: 17 Sep, 2023 @ 2:14am

Update 1.8.30
Added:
  • Quests: Added "QuantityPercent" configuration value to determine the quantity of the spawned item for delivery objectives if the item has a quantity.
  • Quests: Added restrictions to consume actions so players can't consume quest items anymore.
  • Quests: Added restrictions to load weapon/magazine actions so players can't chamber quest items anymore when the quest item is a bullet.
  • Quests: Added restrictions to attach magazine actions so players can't attach quest items anymore when the quest item is a magazine.
  • Quests: Added missing check if item is ruined for collection, delivery and crafting objective items.
  • Quests: Added methods to create and delete temporary quests NPCs for the use in Init.c quest event overrides.
  • Quests: Added optional configuration parameter "NPCClassName" to define a valid eAIBase entity class name in AI Escort objective configurations that will be used to spawn the NPC. If empty a radom valid class name is selected.
  • Quests: Added "Expansion_OnQuestPlayerInit" event method for override in init.c
  • Quests: Quest HUD changes visibility depending on the main HUD visibility now.
  • Quests: Added optional configuration parameter "AllowedTargetFactions" to define a list of valid faction names in Target objective configurations. Will be used so only eliminations on Players/AI that are member of one of the given factions get counted for the objective.

Changed:
  • Quests: Delivery items that have a quantity get spawned with one single quantity now.
  • Quests: Delivery items that are from the type magazine spawn empty now.
  • Quests: Changed IsStatic/IsAI quest NPC data parameters to a enumeration "NPCType" (0 = Normal | 1 = Object | 2 = AI).
  • Quests: Follow-up quests will get displayed to the player if possible regardless of if there is a valid Quest-Giver ID configured.
  • Quests: Objectives timers stop now once the objective is completed.
  • Quests: Persistent quest data for group quests is now stored in a seperate data file.
  • Quests: Magazines spawned as quest items or delivery objective items now spawn empty and without ammo to prevent duping.

Fixed:
  • Quests: Fixed an issue with different quest progress shown and recived by group members for group quests.
  • Quests: Fixed an issue with delivery objective events where configured collections got ignored when one collection was completed.
  • Quests: Fixed an issue with travel objectives not completing when a quest player is already within the objective location.
  • Quests: Added missing model/object for ExpansionQuestItemPackage item.
  • Quests: Fixed an issue with travel objectives getting restarted and changing there competed state when a quest continues and the objectives "TriggerOnExit" parameter is set to false.
  • Quests: Fixed an issue with delivery objectives where canceling a quest with such a objective did not cleaned up the players quest data for this quest.
  • Quests: Fixed an issue with items that inherit from FireplaceBase not getting registered for crafting objectives when crafted and put into hands/inventory.
  • Quests: Fixed Quest HUD toggle input not working.
  • Quests: Group quests can no longer be added to players that join a group with a active group quest that has been arleady completed by the joining player in a different group when the quest is not repeatable.
  • Quests: Fixed an issue where quest ammo items provided by delivery objectives or as quest items could be stacked with the same non-quest item ammo type.
  • Quests: Fixed an issue where quest ammo items provided by delivery objectives or as quest items could be loaded into non-quest item magazines or weapons.
  • Quests: Fixed an issue where the system deleted all quest-giver items with the same quest ID from the quest players inventories when turning-in the quest with that ID.
  • Quests: Fixed an issue where quest and quest objective states not updated correctly when a collection or delivery objective got reinitialized.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 17 Sep, 2023 @ 1:58am

Update 1.8.29


Fixed:
  • Group: Fixed Group member 3D markers.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 28 Aug, 2023 @ 6:30am

Update 1.8.28
Added:
  • Groups: Added group ID integer to PlayerBase. Net-synced to other clients.
  • Main: Added back Expansion intro scenes and main menu logo/icons (all three can be turned on/off in GeneralSettings.json).
  • Main: Added "ReputationBaseColor", "ReputationMedColor" and "ReputationHighColor" to gerneral settings. Controls the color of the hardline reputation HUD indicator.

Changed:
  • AI, Animations: Updated animations for DayZ 1.22.
  • Vehicles: Reduced speed of hover refill.
  • Vehicles: Landrover suspension has been reworked, engine now has a 6th gear.

Fixed:
  • Core: Fixed missing arm/leg textures on non-AI Expansion NPCs when wearing shortsleeve/breeches/shorts or similar clothing.
  • Core: Fixed hair clipping issues with non-AI Expansion NPCs and headgear.
  • Core: Fixed an issue with mags spawned on weapons being desynched (e.g. Market, loadouts).
  • Groups: Fixed an issue with the "Invite to Group" action still showing up even when the player target is already in a group.
  • Map-Assets: Fixed an issue with bldr_ChemLight_ColorBase and inherited objects not emitting light.
  • Market: P2P Market: Fixed an issue where a parent item could still be listed on the P2P market when containing an excluded item in cargo.
  • Name-Tags: Fixed an issue with the name tag text getting colorized wrong when the tagged player or AI is in a faction or group.
  • Navigation: Fixed an issue with 3D & map markers not adhering to server-set visibility restrictions.
  • Personal Storage: Fixed an issue where a parent item could still be deposited in the personal storage when containing an excluded item in cargo.
  • Vehicles: Fixed NULL pointer in hover refill action and inability to use while in 3rd person camera.
  • Vehicles: Fixed Landrover 3pp camera being closer to the vehicle than intended.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 8 Aug, 2023 @ 2:00pm

Update 1.8.23
Added:
  • Groups: Prep for tags.
  • Vehicles: Helicopters can now "Hover Refill" over fuel stations.
  • Quests: Added a new setting "MaxActiveQuests".

Changed:
  • Market: Updated the default Market files to include DayZ 1.22 items.
  • Navigation: Show marker toggle messages in chat instead of notification popups.

Fixed:
  • AI: Implemented Community Fix to prevent zombies from acting even more brain dead *badum tss*.
  • BaseBuilding: Fixed Hologram NULL pointer on server.
  • Core: Removed empty classnames in default loadouts (empty classnames in loadouts are ignored).
  • Core: Fixed mags spawned via loadouts always having full quantity.
  • Core/Market: Potential fix for Temporary Container desync.
  • Main: Compatibility with DayZ 1.22.
  • Main: Fixed building ivys not showing on all buildings if set to 2.
  • Vehicles: Fixed some model issues with the Vodnik (Fire Geo).

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 8 Aug, 2023 @ 1:47pm

Update 1.8.22
Added:
  • Groups: Added tags.
  • Vehicles: Helicopters can now "Hover Refill" over fuel stations.
  • Quests: Added a new setting "MaxActiveQuests".

Changed:
  • Market: Updated the default Market files to include DayZ 1.22 items.
  • Navigation: Show marker toggle messages in chat instead of notification popups.

Fixed:
  • AI: Implemented Community Fix to prevent zombies from acting even more brain dead *badum tss*.
  • BaseBuilding: Fixed Hologram NULL pointer on server.
  • Core: Removed empty classnames in default loadouts (empty classnames in loadouts are ignored).
  • Core: Fixed mags spawned via loadouts always having full quantity.
  • Core/Market: Potential fix for Temporary Container desync.
  • Main: Compatibility with DayZ 1.22.
  • Main: Fixed building ivys not showing on all buildings if set to 2.
  • Vehicles: Fixed some model issues with the Vodnik (Fire Geo).

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 8 Aug, 2023 @ 10:35am

Update 1.8.21
Added:
  • Party: Added Party Tags
  • Vehicles: Helicopters can now "Hover Refill" over fuel stations
  • Quests: Added a new setting "MaxActiveQuests"
  • Main: You can now set BuildingIvys to "2" to enable ivy everywhere on any maps

Changed:
  • AI: Improved melee. Better performance and AI will be able to hit low targets with bare fists (crouching/proning players, crawling Zs, wolves).
  • AI: Will now bandage immediately if possible when blood level is critically low.
  • AI: Can now climb over objects that would otherwise block them (e.g. some types of walls and fences).
  • AI: Picking up and dropping item actions are now animated.
  • Market: Updated the default Market files to include DayZ 1.22 items.

Fixed:
  • AI, Core: Worked around RemoteObject functions being broken in DayZ 1.21. Fixes possible CTD with AI when taking and firing gun held and used shortly before by another player, and fixes desynced market container if purchasing guns with mags while player inventory is full.
  • AI: Fixed AI not taking fall damage due to DayZ 1.21 changes to fall damage handling.
  • AI: Fixed possibility of AI stopping in water even if there is a valid path around it.
  • AI: Fixed AI sometimes not picking up items.
  • AI: Implemented Community Fix to prevent zombies from acting even more brain dead *bada tsss*
  • BaseBuilding: Fixed hologram update loop not calling super.
  • BaseBuilding: Fixed not being able to snap a wall on top of another wall unless player is on the same level.
  • Chat: Fixed player names using the wrong color.
  • Core: Fixed some issues with Prefabs (loadouts)
  • Vehicles: Fixed some model issues with the Vodnik (Fire Geo)
  • Market: Potential fix for Temporary Containers.
  • Main: Fixed Compatibility issue with dayz 1.22

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 24 Jun, 2023 @ 5:08am

Update 1.8.19

Changed:

Fixed:
  • AI: Don't allow AI to enter or exit vehicle if door area is blocked.
  • AI: Keep track of taken seats in vehicles.
  • AI: Leave vehicle if group leader disconnects.
  • Core: Added a fix for getting out of some vehicles allowing players to glitch through some blocking objects (vanilla bug https://feedback.bistudio.com/T173448).
  • Licensed: Fixed wrong crew entry points on UH1H.
  • Main: Fixed a gravecross NULL pointer.
  • P2P Market: Fixed erroneous client-side check preventing destruction of menu if getting disconnected while in menu.
  • Quests: Fixed a NULL pointer.
  • Quests: Fixed treasure hunt quests not working as intended due to vanilla bug (https://feedback.bistudio.com/T173458).
  • Weapons: Fixed Kar98K bayonet could still be attached when improvised suppressor was already present.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 2 Jun, 2023 @ 6:41am

Update 1.8.16
Added:
  • AI: Added `SniperProneDistanceThreshold` to AISettings and PatrolSettings. Will go prone if target is farther than this distance in meters and gun has a long range scope (anything that can be zeroed to 800 m or beyond).
  • AI: Will evade with a chance of one in five if others aim at them.
  • AI: Added debug logging for firearm FX.
  • AI, Missions: Airdrop containers can now use object patrols.
  • Market [P2P]: Added log messages for listing, purchasing and retrieving sales (market logging needs to be enabled in LogsSettings.json).

Changed:
  • AI, Main: AI group or faction name are now logged in admin log and killfeed.
  • Missions: Airdrop container lifetime is forced to zero when mission time is up (despawn quicker).
  • Missions: Airdrop Infected/animals/AI that are currently aggroed on players are no longer removed directly after the container despawns (have to deaggro first).

Fixed:
  • AI: Ignore keypresses while input is focused.
  • AI: Set a minimum radius for circle and star based formations.
  • Chat: Fixed long chat lines flickering.
  • Core: Mapping Deletions: Added workaround for getting baked buildings via network ID no longer working under 1.21.
  • Core: Entity Storage: Explicitly sync network variables of restored items to client.
  • Hardline: Players and AI in same group should be considered friendly.
  • Main: Fixed DisableShootToUnlock preventing blowing up fuel stations.
  • Market [P2P]: Fixed an issue where not all sold listings got sent and displayed in the P2P market menu if the trader is a global trader.
  • Missions: Fixed airdrop fall speed and wind impact (again, thanks 1.21...).
  • Quests: Fixed a few harmless NULL pointers.
  • Quests, Name-Tags: "!" and "?" quest icons in menu and on NPC nametags were swapped.
  • Vehicles: Fixed not being able to open/unlock heli doors while in 3rd person camera inside vehicle.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 23 May, 2023 @ 12:01pm

Update 1.8.14


Fixed:
  • Vehicles: Fixed 1st person freecam yaw when not in a vehicle.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki

Update: 23 May, 2023 @ 10:52am

Update 1.8.13


Fixed:
  • Vehicles: Fixed 1st person freecam yaw when not in a vehicle.

Known Issues:
  • AI: Will not sit in bus.
  • Vehicles: Winching does not work properly.
  • Vehicles: When you restore/uncover a vehicle while standing on it, you may fall through it.

Notes:
  • If you were using the mod "Ammo Making" and noticed it was gone, the author reuploaded the mod here:
  • https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2834392060
  • The original mod was deleted from the workshop without any warnings and reasons from steam.
  • Server Hosters: You don't need to update your server settings manually! The server should convert old settings files automatically.
  • If you encounter problems with the marker system make sure you wipe the marker.bin file in your servers ExpansionMod profile directory!
  • If you encounter any problems with the market system please make sure to wipe your local DayZ "ExpansionMod" profile directory!

Links:
You can find the full experimental Bundle for testing on the Steam Workshop: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540096189&searchtext=DayZ-Expansion-Bundle-Experimental
You can also use the separate experimental mods:
DayZ-Expansion-Core-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785546
DayZ-Expansion-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159764
DayZ-Expansion-Licensed-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178159769
DayZ-Expansion-Vehicles-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2291785676
DayZ-Expansion-Book-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540092673
DayZ-Expansion-Market-Experimental
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2540095036
You can download the Expansion missions at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Missions/releases/tag/1.5.1275
Documentations for Expansion is available at:
https://github.com/salutesh/DayZ-Expansion-Scripts/wiki
Documentations for all the changes to the server settings is available at:
https://github.com/ExpansionModTeam/DayZ-Expansion-Settings/wiki