Tabletop Simulator

Tabletop Simulator

Altiplano (Original + Script)
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Update: 1 Jan, 2021 @ 5:23am

Bugfix:
Updated cart length to prevent them from blocking food.

Update: 27 Dec, 2020 @ 6:58am

Fully scripted Scoring:
The scoring button on your control panel now scores all your victory points and prints detailed information into chat.
Its main use is to be used at the end of a game, but it can also give you a quick overview of your current score during the game. Note that it does not count goods on your action board or on extension tiles.

The script does not check if goods you've stored in your storehouse or placed on orders are placed correctly. It's up to you to follow the rules.

Update: 26 Dec, 2020 @ 1:50pm

Script improvements:
When drawing an order card, the script moves it next to you on the table and locks it. Don't draw more than one at a time!

Scoring:
Added a button to your control panel that counts goods in your bag, crate and storehouse and prints scoring information into the chat.

New elements:
Replaced cards by 3D models.
Added standing stones with buttons to look at the center of the table.

Update: 26 Dec, 2020 @ 4:35am

Script improvements:
When clicking the end turn button to move extension tiles, the carts of each player are reset automatically.
When clicking on your planning spaces to draw a good, the script checks if your street value is high enough. Right-click to pass this rule.

Update: 23 Dec, 2020 @ 7:56am

Interface improvements:
Added control panels with buttons to tell other players when you're ready or when you pass.

Update: 22 Dec, 2020 @ 5:51pm

Script and interface improvements:
Added a display of remaining extension tiles.
Goods cannot fall into the bag by accident as long as it is locked.
Increased gold display for the player.
Fixed a bug with additional extension tiles for more than 2 players.

Update: 22 Dec, 2020 @ 9:46am

Improved Gold handling:
You can now discard gold by taking it on your hand. Simply press 1 when hovering a coin.
Added a second, smaller display of your current treasury on the front side of your gold chest.

Update: 22 Dec, 2020 @ 8:39am

Script improvements:
Goods in your crate are now counted by its tooltip just like for your bag.
Fixed an issue in drawing goods when there was another good flying over the button due to another draw before.

Update: 22 Dec, 2020 @ 5:48am

Interface & Script improvements:
Added a button on your crate and scripted tooltip on your bag to show what's inside. Only available for owning player.
After searching your bag using the search function, it will be randomized automatically.
Resized hand zones and added snap points for order cards.
Increased size of gold buttons (+/–).

Update: 20 Dec, 2020 @ 9:54am

Improved Script:

Good management: Draw goods from your back by clicking on the planning fields on your board. The script will automatically empty your crate if your bag is empty.

Role Selection: During setup, you will get a role, which is already moved to the correct position, with two buttons to accept or decline a role. If you decline, you get a new one. If you accept, you get the starting goods for that role.

Extension tiles: Snap points are created for each seated player to place extension tiles around the board.