Stellaris

Stellaris

Planetary Wonders
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Update: 30 May, 2022 @ 4:58pm

Version 1.5.3 (for Stellaris 3.4.*)
Fixes
  • Fixed localisation_synced.

Update: 12 May, 2022 @ 7:19pm

h1]Version 1.5.2 (for Stellaris 3.4.* - Cepheus)[/h1]
Version Bump!

New Features
  • New events communicating that an empire can still build un-upgraded Research Wonders after their upgrades.
  • Now ethics Wonders (except the Pacifist and Militarist ones) and the Megacorp Wonder will not be destroyed when captured by an empire with another ethic (or if your ethic shifts). They will still be destroyed if Gestalts get them, still needs more work to be compatible with them.

Balance
  • Increased special project cost for research wonders upgrades;
  • Astronomical Model Bureau (and upgrade) now reduces the country diplomatic upkeep and the ambition bonus makes the administrators of the planet (not country) more efficient;
  • Additionally, this fixes diplomatic upkeep only applying to the planet scope, not country scope.

Fixes
  • Now every step of the Special Project for research wonders upgrade triggers the events of previous steps (preventing duplicates) to make sure all of they trigger in order;
  • Prevented Drained Paradise archaeological site from spawning on any system with a megastructure (just to make sure the reward planet is useful);
  • Fixed Terrace Garden event repeating for empires with the Environmentalist civic;
  • Changes some modifier that were removed in 3.4;
  • Correctly flipped engineering and physics requirements for science Wonders.

Update: 27 Mar, 2022 @ 3:47pm

Version 1.5.3 (for Stellaris 3.3.* - Libra)
New Features
  • The Unhallowed Necropolis can now be constructed on Relic Worlds;
  • New events (with rewards) for completing all major developments of the Transplanetary Logistics Network and the Forbidden City.

Balance
  • Removed/Replaced/Reduced country size reduction from various sources;
  • Increase buildings(Wonders, branch offices and monuments) cost, build time and upkeep (in some cases);
  • Reduced bonuses granted by Wonders in general;
  • Monument base no longer produces unity, Monuments unity production was reduced from 10 to 5 and cost was increased from 1000 to 1500;
  • Increased most deposits upkeep;
  • Increased most jobs upkeep and decreased some production;
  • Streamlined and generally increased ai weight for Wonders.

Fixes
  • Fixed Wonder costing extra because they were detecting themselves on the building queue;
  • Added new policy flags to each policy option (the flag name matches the option name).

Update: 4 Mar, 2022 @ 3:40pm

Version 1.5.2 (for Stellaris 3.3.* - Libra)
Hotfix
  • Unhallowed Necropolis now doesn't destroy itself immediately if built on a non Tomb World.

Update: 27 Feb, 2022 @ 3:20pm

Version 1.5.1 (for Stellaris 3.3.* - Libra)
Version Bump!
  • Replaced Administrator jobs with Politician jobs;
  • Replaced every bureaucrat job with priest for spiritualists;
  • Bonuses for Bureaucrats have been replaced with bonuses for Administrators;
  • Bonuses for Synapse/Evaluators consolidated on bonuses for Administrators;
  • Bonuses that added Admin Cap now increase administration production (generally);
  • Fixed bonuses from civics to match vanilla;
  • Edicts now use the new system;
  • Most Influence costs were replaced with Unity costs/upkeeps;
  • Bonuses that added edict cap now add edict fund.

New Features
  • Added a new Casus Belli and War Goal to claim the Coin of Fortune.

Fixes
  • Adjusted many small values(upkeeps, costs, AI weights, etc.);
  • The archaeological sites that spawn with blockers cleared will now properly spawn (I literally forgot the on_actions trigger);
  • Integrated Monuments decision: Added better text explaining the effects;
  • Various text corrections.

Update: 26 Jan, 2022 @ 4:34pm

Version 1.5.0 (for Stellaris 3.2.* - Herbert)
New Features
  • New Wonder: Department of Xenoeconomy for Megacorps;
  • New Branch unique office buildings for the Department of Xenoeconomy;
  • New Wonder: Nostalgia Paradise for Resort Worlds and Rogue Servitors;
  • New Wonder: Unhallowed Necropolis for Tomb Worlds and Memorialist/Death cults;
  • New Wonder: Blossoming Preserve for Gaia Worlds and Hive Worlds;
  • New art events for recently added civics: Pompous Purists, Idyllic Bloom, Pleasure Seekers, Catalytic Processing and Master Crafters;
  • Added new bonuses for recently added hive civics to the Solipsist Debate Hall;
  • New archaeological sites added when blockers are cleared: Forgotten Reliquary & Hidden Factory;
  • New relic found by completing the Forgotten Reliquary: The Coin of Fortune.

Fixes
  • Integrated Monuments traditions: decision enactment speed: -25% -> +25% (this was inverted as a mistake);
  • Fixed Offworld Logistics Station starbase module adding trade value and collection for Gestalts, reduced energy upkeep and production;
  • Fixed art event adding branch office value modifier to non-Megacorp empires;
  • Fixed various jobs weights to prevent pops being turned into rulers and losing their job;
  • Now using is_homicidal trigger in many places, which should increase compatibility;
  • Various text corrections.

Update: 25 Nov, 2021 @ 5:45pm

Version 1.4.3 (for Stellaris 3.2.* - Herbert)
Herbert Adjustments
  • 3.2 script language updates.
  • Added the Submerged Spire designation option for aquatic empires on wet planets.
  • Added Angler and Pearl Diver jobs to the Demetrius Cornucopia and Demetrius Chemical Garden for aquatic empires on wet planets.
  • Added Angler and Pearl Diver jobs to the Ancient Cornucopia deposit for aquatic empires on wet planets.
  • Added new event text and option for Demetrius Cornucopia for aquatic empires on wet planets.
  • Remove various starbase buildings size requirements (should make them compatible with ACOT).
  • Decreased Integrated Monuments influence decision cost from 150 to 75, also removed Upkeep increase and added Construction Speed bonus to the modifier.
  • - As a bonus, now the Integrated Monuments modifier properly display its bonus along with the custom tooltip.
  • Added an extra check before adding the Holoarchive to prevent duplication.
  • Corrected and adjusted many anomaly event texts (Thanks Timrath!).

Update: 16 Sep, 2021 @ 4:57pm

Version 1.4.2 (for Stellaris 3.1.* - Lem)

Lem Adjustments
  • Added new icons for armies;
  • Ark Project deposit now increases pop growth for lithoids too;
  • Decrease in habitability from Manufacturing Wonders now takes is_ideal_planet_class into account;
  • Industrial Hearth now also increases artisan production of unity by 1 (because this is possible now);
  • Reworked the Monumentality Ambition as a tradition (still experimenting with the concept and numbers);
  • Reworked the Wonder Beyond Ambition as a permanent Edict (unlocked by finishing Monumentality);
  • Now the Artifacts of the Holy Reliquary always check for the total number of traditions picked, instead of specific traditions, to determine if they can be sanctified;
  • Wonders now add Catalyst Technicians or Artificers jobs if the civics are enabled;
  • Edicts that increase Rare Resource production now increase minerals upkeep for jobs (since a modifier was removed).

Fixes
  • Corrected localizations;
  • Improved setting of the global flag that indicates the mods presence (check for pw_active), to mirror good practices described by the Wiki.

Update: 14 Aug, 2021 @ 2:43pm

Version 1.4.1 (for Stellaris 3.0.*)

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Fixes
  • Corrected many text and tooltips (Thanks again FebHare!);
  • Added new icons for rare resources in the description of some edicts;
  • Corrected AI effects of the land Repurposing decision.

Balance
  • Astronomical Modeling Bureau anomaly modifier for sensors and survey now only lasts 10 years;
  • Enigma Engine now can be build either on a Machine World or the capital planet;
  • Solipsist Debate Hall now can be build either on a Hive World or the capital planet.

Update: 5 Aug, 2021 @ 7:42pm

Version 1.4.0 (for Stellaris 3.0.*)

If you enjoy my work, have some spare money and would like to donate, now you can Buy me a coffee at Ko-Fi![ko-fi.com]

New Features
  • Added archaeological site: Translunar Network;
  • Added upgrades for each Research Wonder: Interdimensional Collider, Psionic Observatory and Metal Vivarium:
  • - They are unlocked by completing 3 Special Projects, representing sets of experiments;
  • - Each experiment set also unlocks several new techs and other bonuses along the way;
  • Added new Flavor Events for the Research Wonders;
  • New events for the Space Elevator;
  • Added new job for Gestalts via the Space Elevator: Logistics Drone;
  • Added new Commerce/Logistics policy after the 2nd Space Elevator is constructed;
  • Added new Modules for the Space Elevator: Space Ramp and Skyhook:
  • - Space Ramp also allows for the Offworld Logistics Station Starbase Building;
  • - Skyhook also allows for the Starbase Skyhook Starbase Building;
  • Added new decision for the Space Elevator: Moon Colony Expansion (Adding more districts and building slots);
  • Added new decision for the Space Elevator: Orbital Districts Expansion (Adding more districts);
  • Added new decision for the Space Elevator: Counterweight Habitat Expansion (Requires Orbital Districts and Spawns a Habitat);
  • Added new decision for the Space Elevator for Galactic Community Members after the 3rd commerce resolution is passed: Open for the Galactic Market (Choose a guideline based on passed resolutions);
  • Added upgrade for the Erebus Project: Erebus Fracking Plant - Also unlocks Chemical Abundance Edict;
  • Added upgrade for the Helios Tower: Helios Translucent Obelisk - Also unlocks Translucent Abundance Edict;
  • Added upgrade for the Demetrius Cornucopia: Demetrius Chemical Garden - Also unlocks Refinery Abundance Edict;
  • Added upgrade for the Astronomical Model Bureau: Aligned Galactic Model;
  • Added upgrade for the Guardian Angel: Stellar Sentinel;
  • Added Special Project to eliminate devastation events from Mantle Crucible and upgrades;
  • Added Special Project to further remove habitability debuff from Mantle Crucible and upgrades;
  • Added new Modeling Focus Policy after the Astronomical Model Bureau is constructed (a rework of the old Expansion policy);
  • Added new techs based on ethics for the Panopticon that increase its functionality and diversity of jobs;
  • Added new decision for resource wonder: Land Repurposing, that allows for more resource districts for increase in district cost;
  • Added new resolution for the Enigma Engine: Enigmatic Apotheosis.

Fixes
  • Added tooltips for the Holy Reliquary and Grand Archive main event options;
  • Fixed Space Elevator job tooltips;
  • Changed Wonders Completed notification to a custom made one;
  • Changed Mantle Crucible devastation notification to a MUCH less annoying custom one;
  • Astronomical Model Bureau no longer adds bureaucrats for Gestalt empires.
  • Fixed Lunar Archivist Drone effect description;
  • New icon for the Abyssal Crater Test Site;
  • Fixed several instances where 'in' should have been 'on'.

Balance
  • Space Elevator: Base modifier now adds +5% Trade Value (Amenities for Gestalt);
  • Space Elevator: Ambition modifier now adds +5% Trade Value (-5% job upkeep for Gestalt) and +5% Amenities;
  • Space Elevator: +1 Merchant/Logistics Drone per 50 pops now added after researching tech (with 2 SE are build);
  • Space Elevator: -50% resettlement cost bonus moved to the Space Ramp deposit;
  • Space Elevator: Gestalt jobs now add: Logistics +5, Maintenance +3, Patrol +1, Synapse/Coordinator +1;
  • Astronomical Model Bureau ambition bonus: Diplomacy upkeep -10%->-25%;
  • Astronomical Model Bureau ambition bonus: Also reduces bureaucrat upkeep by 10%;
  • Astronomical Model Bureau: Bureaucrats/Synapse Drones/Coordinators jobs per 25 pops now added after tech is researched (Expanding Bureaucracy);
  • Panopticon: Decreased number of Enforcer/Telepath jobs from 8 to 5 to open design space for extra jobs from techs, based on ethics.
  • Erebus Project: ambition bonus to mineral upkeep for jobs: -10% -> -15%;
  • Helios Tower: ambition bonus to energy upkeep for buildings: -15% -> -20%;
  • Holy Reliquary Ambition bonus: Priest jobs produces mult +50% -> +25%;
  • Solipsist Debate Hall Ambition bonus for Memorialist: Chronicler Drones +1 per 50 pops -> +1.