DayZ
Dark Medieval Age
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Update: 3 Dec, 2020 @ 11:18pm

Changelogs:

Added buildings to the blacksmith
Scarecrow
Small tent
Big tent
Palisade
Smelter
House
Tower

Update: 3 Dec, 2020 @ 12:14pm

Changelogs:

Increased the capacity of boxes;
Increased the chance of loot spawning;
Extra loot removed;
Fix empty bottle;
Added a map to the alchemist's assortment;
Added a whetstone to the blacksmith's assortment;
Fix peasant clothes;
Fixed chain mail coif;
Fix map;
Fix History;

Update: 3 Dec, 2020 @ 7:19am

Update: 3 Dec, 2020 @ 7:17am

Fixed clothes

Update: 3 Dec, 2020 @ 6:53am

Changelogs:

Reduced shovel damage;
Reduced pickaxe damage;
Removed the torch in the village;
Dark nights removed;
The length of the day is increased;
Added "Pouch" item;
The potion and pouch are attached to the belt;
Moved the overflow to another slot;
Increased crossbow damage;
Reduced the chance of spawning loot;

Update: 3 Dec, 2020 @ 6:52am

Update: 3 Dec, 2020 @ 3:47am

Shovel damage fixed

Update: 3 Dec, 2020 @ 1:51am

Helmet_7 fix

Update: 3 Dec, 2020 @ 1:38am

Update: 2 Dec, 2020 @ 7:02am

delete files