Total War: WARHAMMER II

Total War: WARHAMMER II

Ratskrieg - Skryre Supplement (dead)
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Update: 19 Jun, 2021 @ 5:20pm

Minor

  • Stripped out Ikit buffs entirely - you can find this stuff all over the workshop anywho, so no biggie.
  • Fixed Level 3 workshop upgrades - key error in script
  • Fixed recruitment key mismatches
  • Reworked Warphunters into team of 8, lower damage, smaller projectile, and longer reload.
  • Small nerf to musket damage output.
  • Change of some Doomborer projectile visuals (again)

Update: 28 Feb, 2021 @ 1:32pm

Minor

  • Beginning of new textures implemented; new Warplock Musket unit textures [WIP]
  • Clanrat Skirmisher buffs; higher range (100 -> 135), higher/focused AP (8 - 14), slightly higher MA (9 - 11) and various other tweaks to better scale them between their slinger alternatives.

Update: 18 Feb, 2021 @ 12:10pm

Update: 16 Feb, 2021 @ 2:49pm

Minor

  • Fixed Workshop projectile upgrades, or more specifically, alt projectile collision for all 4 projectile variations between the 6 upgrades.

Update: 14 Feb, 2021 @ 4:32pm

Major

  • Quick update that adds new weapon models for both Warplock Muskets and Clanrat Skirmishers. Big shoutout to Sythropo for making his excellent Warhammer Weapon's Resource Pack free to use!

Update: 2 Feb, 2021 @ 3:28pm

Minor

  • New workshop art
  • Loc fixes
  • Warp-Coil upgrades now properly accessible
  • Building requirement fixes
  • Augment fixes

Update: 1 Feb, 2021 @ 1:12pm

Major

  • Added Warplock Musket and Warp-Coil entries into the Forbidden Workshop! Consider this part of the mod in Beta, as it'll be undergoing plenty of balance passes, UI and tooltip fixes, and so on. Please consider giving me feedback, criticism or suggestions!
  • Major nerf to Warphunters (they were the highest-performing unit of this mod for faaaar too long. still great at sniping, though)
  • Major buff to Doomborer AP (on-hit, not explosion)

    Minor
    • Minor nerfs to Warp-Coil range

      New Bugs
      • Recruitment buildings for some units are kinda wonky
      • Some loc issues
      • Probably a whole lot more

Update: 24 Jan, 2021 @ 7:32pm

Minor

  • Fixed 'Invasive Maneuver' self-cast and added to similar Weapon Teams and Artillery.
  • Minor text table corrections

Update: 23 Jan, 2021 @ 4:13pm

Minor

  • Shifted almost all damage from Warp-Coils to biiig anti-large bonuses, small AP.
  • Some grammar/spelling corrections.
  • Streamlined some building requirements for most units.

Update: 21 Jan, 2021 @ 6:52pm