Garry's Mod

Garry's Mod

The Ship: Food Entities
Showing 1-8 of 8 entries
Update: 18 Feb, 2018 @ 7:22pm

None Provided

Update: 18 Feb, 2018 @ 7:18pm

None Provided

Update: 10 Aug, 2016 @ 3:43pm

Fixed martini textures.

Update: 4 Jul, 2014 @ 12:25pm

-- The new update includes:
============================

Milk Carton:
============

-- Fixed physics. (Now it should weigh more)
-- Fixed Hitbox.

Peanuts:
========

-- Deleted the peanuts which are out of the bowl.
-- Recreated the physics for the model.

Drink Cans:
===========

-- The lemon physic file has been fixed so it doesn't spaz out.
(Only thing is that when you spawn it in it is kinda sunk into the ground but it should fix itself)

Mug with Cappuccino:
===================

-- Fixed physics. Should not spaz round like before.
-- Change the name as it looks lika a 'Cappuccino'.

Donut Packet:
=============

-- The physics file now covers the lid of the donuts.

|====|
|New:|
|====|

Vending Machine:
=================

-- Model has been added, it has been fixed so it cannot be moved by a human.
-- There was no bottom on the prop but I fixed it. (textures are not correct)


Ideas:
======

-- adding a few of the foods and drinks in the vending machine as new foods and drinks.
-- adding extra foods from the fridge?
-- Smashable models?
-- Fixing the textures on the bottom of the vending machine.
-- Fix the spawn for the Coffee/Mug with random liquid in.
-- Fix the spawn for the cans.



Update: 25 Feb, 2014 @ 10:37am

Lua fixes

Update: 25 Feb, 2014 @ 9:58am

Fixed a few materials

Update: 23 Feb, 2014 @ 10:52am

Released the mod for testing.

Update: 23 Feb, 2014 @ 7:36am

Just to fix some lua errors.