Rivals of Aether

Rivals of Aether

Morshu
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Update: 31 Oct, 2022 @ 8:30pm

v1.44
Fixes / Other Changes
- Finally fixed FStrong breaking projectiles and articles permanently if Morshu was hit while Link had them grabbed
- Fixed more bugs with activating TL FStrong on other alts, like missing SFX and unintentionally using CDI effects instead of the WW-style ones (everything should be fine now, hopefully)
- Added Mr Oarly CSS sound
- Made TL colormapped if activated on most alts

Update: 17 Oct, 2022 @ 3:09pm

v1.43
Buffs
- Normal taunt has a slightly bigger hitbox and 2 frames less startup
Nerfs
- Tunak taunt has a slightly smaller hitbox and isnt as disjointed
Fixes / Other Changes
- Fixed TL FStrong using CDI Link voice clips on Galaxy if you activated TL FStrong on other alts
- Added so Final Smash meter charges on projectile hits

Update: 13 Oct, 2022 @ 2:57pm

v1.42
Ultra Buffs
- You can now activate TL Fstrong after the match has started if you're using a taunt while grounded, and you hold Attack+Jump+Taunt (similar button combo as Kewt mode for TL himself, but with some added restrictions to prevent accidentally activating it due to how Morshu taunts work)
- After landing with DAir you can now continue to hold down the button to stay laying down (crucial for dreaming about rubies or for praising Kewtians)

Update: 17 Sep, 2022 @ 5:13pm

v1.41
Ultra Buff
- You can now activate TL Fstrong with any alt if you press Taunt at the start of the match (you can tell when you've activated it by a sound playing)
Buffs
- FAir knockback increased (7->8 bkb and 0.9->1.0 kbs normal, 1.05->1.15 kbs boosted)
Nerfs
- Adjusted DAttack hitboxes a little so they hit less inside/behind Morshu

Update: 17 Sep, 2022 @ 5:09pm

Update: 3 Sep, 2022 @ 9:23pm

v1.40
Fixes / Other Changes
- Fixed DAttack cancelling if you jumped during the start

Update: 3 Sep, 2022 @ 10:29am

v1.39
Buffs
- DAttack can now be cancelled earlier if stopped in the air (useful in general, but also stops you from going too far off-stage when missed)
- Lamp oil now spikes when falling and has a bit more knockback. It's also no longer absorbable (the splash still is, but the bottle isnt)
Fixes / Other Changes
- DAttack now stops when parried, and when hitting walls. It'll also slow down a bit when stopped
- Fixed CSS art randomizing being bugged after last patch

Update: 2 Sep, 2022 @ 3:32pm

v1.38
Buffs
- DAttack has been redesigned and is now literally Wario shoulder bash
Fixes / Other Changes
- Added CSS sounds for almost every alt
- Updated grab code again

Update: 1 Sep, 2022 @ 12:46pm

v1.37
Fixes / Other Changes
- Fixed voice clips stopping when hit with moves that don't apply hitstun

Update: 19 Aug, 2022 @ 2:39pm

v1.36
Fixes / Other Changes
- Overhauled CSS mute button code so it should work online (thanks to DonGT for the code)