RimWorld

RimWorld

Kurin HAR Edition
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Update: 11 Oct, 2022 @ 3:19pm

[Auto-generated text]: Update on 10/11/2022 3:19:42 PM.

Update: 16 May, 2022 @ 10:10am

Emergency patch: Race restrictions fixed for Kurin waterfox, redfox armor, redfox helmet. Now only Kurins can wear them, preventing invisible pawn bug.

Update: 14 May, 2022 @ 4:25pm

Emergency hotfix: kurin bodyarmor moved to correct layer (middle)

Update: 14 May, 2022 @ 4:08pm

  • Ears textures fixed. Kurins with odd ears (one upright one down) will have their ear orientations correctly set when changing directions.
  • Kurin electric tailoring bench textures fixed
  • Industrial era armors (Military uniform, bikini armor, armored gothic dress) armor values reduced by 5%, material scaling reduced by 5%
  • Waterfox armor is now correctly on the underwear layer not onskin layer

Update: 23 Apr, 2022 @ 8:19am

New Content:

  • Endgame Power Armor for Kurins (enhances combat and movement speed, requires fabrication research and associated Kurin research)
  • Endgame skinsuit for Kurins (enhances working speed)
  • Endgame charge weapon (similar stats to Charge lance, but with 2 shots for slightly higher DPS with associated higher crafting costs)
  • Kurin Hwacha: Medieval defensive turret for early-midgame use. New art assets provided by 《ELIF_》(https://steamhost.cn/steamcommunity_com/id/ELIF_/) and LimeTreeSnake (https://steamhost.cn/steamcommunity_com/id/LimeTreeSnake/)
  • 6 new hairstyles provided by Arxian
  • SoS2 compatibility! Kurin redfox armor and helmet are valid EVA wear.

Bug fixes:
  • Tribal clothing tag fixed, now normal pawns can wear any tribal clothing with this mod installed
  • compQuality error fixed
  • Eye texture error fixed


Gameplay balancing
  • With new Kurin power armor being available, all previous endgame armor sets have been rebalanced. Kurin Military Uniform, Military Helmet, Bikini Armor, Bikini Armor Headgear, Armored Gothic Dress have their defensive capabilities reduced to the levels of Industrial Flak armor sets (approx. 80% sharp, 40-50% blunt at max qualities). They are also cheaper/faster to craft now though are still available at the same research tier. Please upgrade your Kurin armor sets ASAP if you are loading up an endgame save!
  • Starting scenarios tweaked to account for new content
  • Kurin colonists now spawn with more complete clothing sets

Update: 2 Nov, 2021 @ 10:40am

1.2.10: Fixed installation bug with Tail Blade. Tail blade slightly buffed. New faction icons provided by Neko.

Update: 29 Oct, 2021 @ 12:01pm

1.2.9: Fixed red text error for not having Royalty. Allow Kurin to wear tribal clothing.

Update: 19 Oct, 2021 @ 3:02pm

1.2.8: Korean language patch provided by foxisfox (Thanks for the contribution!)

Update: 29 Sep, 2021 @ 6:00pm

1.2.7: Eye texture fix

Update: 1 Sep, 2021 @ 9:49am

1.2.6:

Fixed addons (now appropriately linked to head)
Gave kurin factions preset memes and precepts (battle foxes are feminist supremacist raiders and republic are individualist)
Removed apparel restriction
Compatibility with moyo apparel
Kurin factions now appropriately show on the select screen
Kurin now properly spawn with their custom names
Mod showcase scenario has basic kurin apparel research unlocked
Gave Kurin a 50% chance of being Bisexual
Merged Hot pants
Made sure kurin spawn with the correct hairstyle (can't use tattoos either, but that can be reverted)
Fixed the hair color chances