Garry's Mod

Garry's Mod

[ArcCW] Fvynchynch's General Attachments
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Update: 18 Nov, 2022 @ 7:38pm

2022-11-19 A.D.:

1.) Updated the GP25 (HEAT) to launch projectiles that damage Combine Gunships.

Update: 11 Aug, 2022 @ 12:40am

2022-08-11 A.D.:

Nope, I am unable to properly use the code to actually damage gunships and helicopters. Reverted them all back to what they were.

Update: 11 Aug, 2022 @ 12:21am

Update: 10 Aug, 2022 @ 11:38pm

2022-08-11 A.D.:

Experimental Update: Managed to find a way to make projectiles damage Combine Helicopters and Gunships thanks to this ArcCW mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2845320836

Update: 24 Apr, 2022 @ 5:10am

2022-04-24 A.D.:

Balanced out the Chemical Grenades heavily to reduce cheesing a lot of fights as much.

Update: 16 Apr, 2022 @ 3:20am

2022-04-16 A.D.:

1.) Actually got around to making the shotgun ammo mods in this pack to work with certain guns from the Black Ops and Modern Warfare packs.
2.) Modified the Extreme Penetrator Rounds to be usable on the ArcCW Gauss Rifle.
3.) Added the Siege Slugs for the Gauss Rifle.
4.) Added the Blastmaster Capacitors for the Gauss Rifle.

Update: 18 Mar, 2022 @ 8:00pm

2022-03-19 A.D.:

Fixed the M320 UBGL not having a proper model.

Update: 18 Mar, 2022 @ 4:24pm

2022-03-19 A.D.:

Massive Update: I've decided to port over a lot of things from the required packs, mostly models and sounds, in an attempt to make this all standalone.

Update: 20 Nov, 2021 @ 5:20am

2021-11-20 A.D.:

Updated the ammo type modifications to be useable for the Black Ops weapon pack.

Update: 18 Nov, 2021 @ 4:01am

2021-11-18 A.D.:

Buffed the Versatile FCG 2.0's overall stats to further differentiate it from the OG Versatile FCG.