Total War: WARHAMMER II

Total War: WARHAMMER II

Belisarians Rise of Dragons: Chill King BETA [Updated for Silence&Fury]
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Update: 10 Oct, 2021 @ 1:00pm

Bugfix:
FIxed some spell visual bugs at the end of Camelot and Ice wall spell

Update: 30 Jul, 2021 @ 12:08pm

Updated:
-fixed animations that broke in update
-changed starting position and starting army so it is little easier

Update: 16 May, 2021 @ 2:05pm

Update: 16 May, 2021 @ 12:25pm

Update: 12 May, 2021 @ 11:58am

Bugfix:
-fixed lag/crash when mouseover on custom resource, turned out it wasn't CA scripts problem, bug but rather wrong UI file

Update: 1 May, 2021 @ 11:19am

Update: 28 Apr, 2021 @ 7:01pm

Update:
-added Snow Golems units in 3 varians
-added Unseelie Spearmen, Riders and Elite, all of them are limited in numbers but strong
-added Ice shard drake (model by Urgat)
-removed Snowmen, now are separated in submod, so if you want them subscibe submod too
-various fixes of bugs
-changes starting location for ME to something more "stable", now he should be in proper tug of war for Albion with Rakarth

Update: 21 Mar, 2021 @ 1:22pm

Update:
-changed starting position now he has no starting settlement, bigger army, immunity to attrition for 5 turns aka he just arrived to Albion

Update: 26 Jan, 2021 @ 1:30pm

Update: 27 Dec, 2020 @ 10:23pm

Update:
-added fire weakness to snowmen
-added basic snowmen recruitability to main building to make start more dynamic
-polished stating text
-corrected Gate of Avalon cast sign