Garry's Mod

Garry's Mod

Prop Hunt Abode
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Update: 6 Jan, 2017 @ 6:05am

The redo update:

-Removed gm_abode, hns_abode and ttt_abode, because everyone knew they were garbage...
-Moved trash_abode to a seperate addon.
*Fixed some ugly textures
*Repositioned and resized some walls
+Added a back door
+Added a new hallway

Update: 3 Jan, 2017 @ 9:45pm

The hunter update:

*Fixed prop hunt hunters have only one spawnpoint, causing instant death to all but one hunters.
*Removed Counter-Strike: Source requirement for ph_abode.
*A number of small fixes to ph_abode
*Fixed trash_abode skybox
*Fixed trash_abode lighting error

Update: 3 Apr, 2016 @ 11:45pm

The junkier update:

*Fixed trash_abode randomization again!

Update: 3 Apr, 2016 @ 6:34am

The junk update:

*Fixed randomization added in previous map.

Update: 3 Apr, 2016 @ 3:47am

The trashiest update"

*Added eight different, randomly chosen, map possibilities in the trash_abode map.

Update: 29 Mar, 2016 @ 2:36am

The trashier update:

*Improved the trash_abode map.
+Added a secret to the trash_abode map.

Update: 28 Mar, 2016 @ 3:40pm

The trashy update:

*Fixed and improved the trash_abode map.

Update: 26 Mar, 2016 @ 9:21pm

The Surprisingly Large update:

+Created a new map 'trash_abode' for gamemode Trash Compactor!
+Created an empty template version of the abode map for making new gamemode maps.
+Added a secret out the back on ph_abode.
+ACTUALLY added a skybox.
+Created a navmesh for every map (Guess Who gamemode will now work).
+Created icons for each map.
*Fixed the roof ladders on ph_abode.
*Fixed some wrongly sized walls on ph_abode and ttt_abode.

Update: 22 Jan, 2015 @ 8:24pm

5K UPDATE!

ph_abode:
*Modernized
*Made deck fence into a real fence
*Made more realistic
+Added grass around map
-Removed vent props
*Made vents bigger
+Vent ladders etc
*Put cars on grass
*Put boxes on roof and create an attic
*Made a real roof on top of the attic that is slanted and empty
+Put rooms in box room
*Upgraded rooms in hallway
*Placed dumpsters and bins outside
-Removed forcefield
*Made edge more realistic
*Fixed random texture errors
*Put pool into the outside area and made it bigger and L-shaped
+Put a gateway through the walls to get to the grass area
+Much more! (You have to play to find out ;)

Update: 29 Jun, 2014 @ 7:12pm

2.5K UPDATE PART TWO!
ph_abode: Fixed some small mistakes and added some more props and hiding places, and also .
gm_abode: Made the map bigger and resized some walls.
ttt_abode: Changed the traitor tester to be more accessable.