Total War: WARHAMMER II

Total War: WARHAMMER II

JvJ's CTT Compatibility Submod for OvN Lost Factions - Expanded Roster - Chaos Dwarfs
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Update: 11 Jan, 2021 @ 5:51pm

Added missing unit sets for Horde units.

Update: 6 Jan, 2021 @ 3:04pm

Fixed: Taurus and Lammasu breath attack cooldown not triggering.

Update: 3 Jan, 2021 @ 5:06pm

Update: Devastators

Ammo reduction from 24 to 18
Now capped +3 from its recruit chain
They no longer have absurd AR weights (no idea what caused this, i just re entered the data and the issue vanished).

Update: 1 Jan, 2021 @ 5:07pm

Chaos Dwarf horde stuff moved into this pack.

Slot templates:

Added Dorf Walls to desolation_of_drakenmoor
Removed the Horde building from darkhold (should be province capital only)

Update: 30 Dec, 2020 @ 7:18pm

Horde Units:

Goblin Slave Band
Hobgoblin Cutthroat Legion
Hobgoblin Wolf Raider Legion (Capped at 4 max)

Bug Fixes

OvN Chorfs mod renamed a bunch of tables because reasons. I've reapplied my changes so units should be in the right spot now.
Reworked most if not all the building superchains (due to OvN missing and outdated slot templates)
Created CAI construction for all of OvN's building because who cares about the AI
Fixed some numerous loc issues
Dreadquake Mortar now correctly has Black Powder Mishaps
Slave Ogres now correctly assigned to slave buildings with caps
Hellcanon building now correctly gives +1 Cap

Changes

Arty Chain -1 Cap for starting caps for Deathshrieker and Magma Cannon

P.S. Sorry if this breaks your save game it was an oversight on my part not spotting how broken the OvN templates were, but at least i caught it early. In essence it was easier to just disable all the OvN buildings and create my own from scratch.

Update: 29 Dec, 2020 @ 5:45pm

Update: 29 Dec, 2020 @ 3:24pm

Update: 29 Dec, 2020 @ 9:02am