Garry's Mod

Garry's Mod

Black Mesa Experimental Entities (Machinery)
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Update: 6 Feb, 2021 @ 4:49am

-Added remote for teleportations to return pads
-Added replaceable fuses
-HECU sentries are now twice sensitive to explosion damage
-HECU sentries now have a gravity gun carry angle
-Fixed some sounds missing like the entity fixing or the ceiling turret dying

Update: 5 Feb, 2021 @ 11:42am

-Disable disaster event should now work
-Added a destination console to the wire category
-Added return pad for use with destination console and LC teleporter
-Fixed fix sound missing

Update: 2 Feb, 2021 @ 8:16am

-Moved the gaster blaster entity off into BME Weaponry

Update: 1 Feb, 2021 @ 9:18am

-DFrames now close when user dies (tactical map, keypad, thermonuke, admin console)

Update: 30 Jan, 2021 @ 12:20pm

-Fixed last update not applying

Update: 30 Jan, 2021 @ 10:13am

-Some changes to the DFrames (thermonuke, cryo-chamber, keypad, admin console)
-Hopefully the door move sounds now stop properly
-Added another event to the admin console

Update: 28 Jan, 2021 @ 9:39am

-Added an universal keycard

Update: 27 Jan, 2021 @ 12:14am

-Enabled swep select icons for keycards

Update: 25 Jan, 2021 @ 9:42am

-Turned ceiling turret into wire entity
-HECU sentries now keep thier inputs when duped

Update: 24 Jan, 2021 @ 10:02am

-Added wire inputs to most console operated entities, allowing for saves