RimWorld

RimWorld

Anthromorphs (discontinued)
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Update: 18 Jul, 2021 @ 2:54pm

The following changelog only applies to the 1.3 version.

- Added: Settings menu where anthromorph variants can be enabled or disabled. Thanks Neronix17!
- Added: Gryphon variations for the Avianmorphs.
- Tweaked: Tails are now also visible from the front.
- Fixed: Anthromorphs drop human meat now.
- Fixed: Some leather types were incorrect.

Update: 1 Jul, 2021 @ 10:05am

Added: Avianmorphs
Added: Bovinemorphs
Added: Gnollmorphs
Added: 3x new hair styles
Added: Lynx variations for the Felinemorphs
Tweaked: Textures for the Caninemorphs' ears and tails

Update: 8 Apr, 2021 @ 8:11am

[Auto-generated text]: Update on 4/8/2021 10:10:59 AM.

Update: 17 Jan, 2021 @ 8:55am

Added: Caninemorphs (foxlike and wolflike variants)
Added: Dragomorphs
Added: Stabilizer tail
Added: 4 new hairstyles (Kirby's curls, swept)
Added: Backstories related to anthromorphs, but some are also available to human pawns

Adjusted: Commonality of anthromorphs in pawn generation
Adjusted: Anthromorphs' tails were too fragile - their health has been nearly doubled
Adjusted: Some textures were improved
Adjusted: 'designer mate' trait is now labeled 'designer heritage'

Update: 5 Jan, 2021 @ 9:23am

[Auto-generated text]: Update on 1/5/2021 11:23:17 AM.

Update: 4 Jan, 2021 @ 12:15pm

[Auto-generated text]: Update on 1/4/2021 2:15:22 PM.

Update: 4 Jan, 2021 @ 9:41am

[Auto-generated text]: Update on 1/4/2021 11:41:23 AM.

Update: 4 Jan, 2021 @ 6:52am

[Auto-generated text]: Initial upload.