ARK: Survival Evolved

ARK: Survival Evolved

SCP Evolved Mod
Showing 111-120 of 186 entries
< 1 ... 10  11  12  13  14 ... 19 >
Update: 3 Apr, 2021 @ 7:58pm

- SCP-610-Xeno remodels and slight reworks
- male variant left click is no longer large carnivore damagetype, now penetrates armor like the carnotaurus
- females spikes are a custom spike which inflict torpor and deal damage that scale with melee.
- Females spikes now cost 190 base stamina and have a cooldown compared to 20 stamina with no stamina from before
- Flesh wound no longer refreshes when hit again
- can now aim the females spike barrage by hitting spike attack key then spamming right click and looking in the direction you want to fire spikes at.
- humanoid slight damage nerf from 42 to 40
- Scarlet king health nerf but damage per level buff
- some fixes to some SCPs and balance issues fixed
- fixed some particles not showing up.
- fixed invincible buff
- SCP-250 now drops less stuff
- SCP-1128 now targets things above and below it from farther away (didnt realize there was 3 values for targetting range)
- fixed SCP-682\'s roar being extremely loud.

Update: 3 Apr, 2021 @ 8:54am

- SCP-610-Xeno remodels and slight reworks
- male variant left click is no longer large carnivore damagetype, now penetrates armor like the carnotaurus
- females spikes are a custom spike which inflict torpor and deal damage that scale with melee.
- Females spikes now cost 190 base stamina and have a cooldown compared to 20 stamina with no stamina from before
- Flesh wound no longer refreshes when hit again
- can now aim the females spike barrage by hitting spike attack key then spamming right click and looking in the direction you want to fire spikes at.
- humanoid slight damage nerf from 42 to 40
- Scarlet king health nerf but damage per level buff
- some fixes to some SCPs and balance issues fixed
- fixed some particles not showing up.
- fixed invincible buff
- SCP-250 now drops less stuff
- SCP-1128 now targets things above and below it from farther away (didnt realize there was 3 values for targetting range)
- fixed SCP-682\'s roar being extremely loud.

Update: 2 Apr, 2021 @ 5:47pm

- fixed hunted debuff
- some changes to 2662 and 610\'s
- changed 610 from 4x weakness to 3x weakness to fire
- fixed SCP 2761 stunlocking itself

Update: 2 Apr, 2021 @ 6:39am

- SCP 4975 immune to hunted debuff
- hunted debuff now makes you take 5% more incoming damage but also makes you move 15% faster
- hunter buff now makes you 3% more incoming damage

Update: 1 Apr, 2021 @ 7:14pm

Update..... ?

Update: 31 Mar, 2021 @ 8:46pm

Just a quick revert so i can fix things tommorrow

Update: 31 Mar, 2021 @ 6:01pm

- SCP-610-Humanoid "TLC". Mainly just model fixes and animation issues absolved
- SCP-079-Variants now only recieve 80% of incoming damage *
- Stone Gaze now prevents flying and disables attacks when inflicted *
- SCP-096 Torpor increased again *
- SCP-610 female xeno torpor increased to 9.9K base *
- SCP-3456 changes due to SCP-610\'s new skeleton
- Violent Rage Buff now -1.0 torpor per second *
- Prey inflicted with stone gaze will now AOE buff up nearby SCP-1013 with a slight damage, resistance, and health buff *
- SCP-4715 taming diet changed to the same as a gigas now. *
- victims turned to stone by SCP-1013 will have the buff persisting even after death, meaning they will still provide SCP-1013 with said buff *
- those inflicted by stone gaze however, to balance this out while making SCP-1013 still unique, now actually take less damage rather than more. Around 30% less incoming damage. And while turned to stone are immune to knockback as well *
- SCP-999 can no longer level oxygen, damage, movement speed, or carry weight. Making his other stats MUCH higher now. *
- Phoenixes, Magmasaurs, and X-Rock Elementals, are now immune to the debuff that 4715 will emit when leaving its rage mode. *
- removed some of the default carno death drops from some of the SCP\'s (like how you would get berries and stuff from some of them) *
- added the TLC stego\'s tail swipe effect to SCP-610-Humanoids swipe attacks as well as added some shockwave effects to the fist slam attacks


Update: 30 Mar, 2021 @ 6:34pm

- Stone gaze now actually turns things into stone :O

Update: 29 Mar, 2021 @ 5:28pm

- SCP bosses and 096 will now ALWAYS spawn near the upper level cap of the server, NO MORE LOW LEVEL BOSSES!!!!

- some fixes regarding balance and animations.
- SCP-610 Xeno Fem Torpor increase and slight health increase.
- Xeno female now can spawn 1.5x higher than the server max level cap!
- fixed some tamed SCP-610 stuff (NO WIPE OF PRE-EXISTING SCP-610 THIS TIME :D)
- SCP- 953 and SCP-999 immune to SCP-4975\'s attack.
- fixed some stuff regarding SCP-682 variant



Some stuff regarding the SCP\'s changed

Update: 28 Mar, 2021 @ 5:29pm

- fixed 1000 taming
- scp electrocution now electrocutes all nearby targets with the same debuff to those inflicted by it, setting off a chain reaction
- scp electrocution no longer dismounts you
- updated 3000\'s drag weight again
- fixed 1000\'s animations not being updated
- some other changes