ARK: Survival Evolved

ARK: Survival Evolved

Ark Un-natural Evolved Mod (Aka Ark Macrocercodraco mod)
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Update: 23 May, 2021 @ 6:31pm

- removed iceworms because of brokenness

Update: 22 May, 2021 @ 1:18pm

- Testing stuff
- testing for super spyglass info box thingy to see if it works on micro
- added reworked raptor, just mainly AI fixes
- Pachy and galli have their own stats now
- AI fixes on trike regarding attack range
- Skliri turning changed

Update: 16 May, 2021 @ 7:23pm

Update: 16 May, 2021 @ 7:18pm

Update: 9 May, 2021 @ 1:04pm

Update: 9 May, 2021 @ 1:03pm

Update: 8 May, 2021 @ 9:08pm

Update: 7 May, 2021 @ 2:12pm

- Pachy run speed and charge is slower now
- Pachy can now turn while charging
- increased animation speeds on skliriceratosaurus\'s attacks (this also increases its DPS)
- added an extra hitbox to skliri\'s tail
- fixed an issue with bloodbath macrocercodraco
- nerfed galli\'s run speed a tiny bit
- skliriceratosaurus turn radius buffed, now that the charging buff correctly nerfed the hell out of its turn radius theres no reason for it to always suck
- AI skliriceratosaurus will not charge for as long
- Charging can now be toggled on tamed individuals to prevent them from charging off and unable to save you because of bad positioning
- Spinos claw swipe hits twice now (May have already mentioned this)
- Brachios roar is now proper additive, startled is a seperate animation that now prevents it from moving and attacking
- Brachios and saurophaganax are guaranteed to spawn at the upper limits of the server level cap
- added extra hitbox to the giant rat
- added extra hitbox to rumble horn
- fixed brachio and diplo AI
- Increased diplo tail whip speed, and because ark wasnt doing directional attack now, tail whip will now swing twice, once in either direction, "Directional" will just help it a bit with more often using which direction of the tail to swing first

- Removed the duplicate front stomp attack from brachio that was messing up the mounted attacks as well as the AI attacks. This attack was literally identical to the other one.
- Brachiosaurus\'s back leg stomp activation range is higher, it can time the distance correctly to perfectly hit my reworked yutyrannus as it reaches it.
- Brachiosaurus no longer can turn instantly while biting (Animation rotation ground speed or whatever was too high)
- Bloodbath macrocercodraco now immune to fire rocks. Also reduces 25% of incoming damage
- Bloodbath macrocercodraco\'s rocks now deal low damage direct but when time is up will explode for over 400 damage each base!
- Bloodbath macrocercodraco team change, will now attack just about anything. INCLUDING normal macrocercodraco!

- Cannot confirm this for sure but i think somewhere along the lines dodoterroraptor is immune to fire?

Update: 5 May, 2021 @ 8:36pm

Ignore the past two updates, next update will list all the changes including from those two

Update: 5 May, 2021 @ 8:35pm

- new taming method with microsklirirex, run after it unmounted and run away from it until it does a llunging attack then run up and feed it food. Tip: after initial feed let it run around for a bit till its hunger drops so you can mass-feed it at once to insta tame it the second time.
Will only use the taming attack on unmounted players

- Brachiosaurus AI updates, will now use back stomp on stuff behind it and every other attack for in front (IT SOUNDS SIMPLE BUT IT WAS NOT EASY TO FIGURE OUT)