Arma 3
TCGM_Divinities_2.0
Showing 1-10 of 10 entries
Update: 25 Apr, 2022 @ 2:56am

Version 2.5
-Added various helmets.
-Added several vests.
-Added new category on Eden “Divinities Bosses” (Units already equipped)

Update: 8 Apr, 2022 @ 9:56pm

Version 2.4
-Added various helmets.
-Added several vests.
-Vests and helmets can now be added from Eden and Zeus.

Update: 26 Mar, 2022 @ 9:34pm

Version 2.3
(2 New Rebreather Vest models: Shark Fin and Trident)

Update: 26 Mar, 2022 @ 4:31pm

Version 2.2
(Vest capacity fix)

Update: 24 Mar, 2022 @ 11:16pm

Version 2.1
(Ballistic and explosive protection has been implemented to the suits, depending on their material and type.)
(The weight and capacity of each type of suit has been modified.)

Update: 17 Oct, 2021 @ 12:39pm

Version 2.0
(Various improvements to the body and head mesh of all characters)
(New textures and materials added: News paper - Clear glass - Optical Cloaking)
(All Material Skins have been added so they can be selected as outfits in the Virtual Arsenal)

Update: 17 May, 2021 @ 9:21am

Version 0.3.1
(Various improvements to the body of the goddesses)
(Modifications to textures and UV maps)
(Added paranormal shields, horns, halos and protection artifacts in the vest section)

Update: 25 Jan, 2021 @ 4:07pm

Version 0.2.2
(Some character names added/fixed)

Update: 24 Jan, 2021 @ 12:46pm

Version 0.2
(Completely redone male head model)
(New skin materials added)

Update: 12 Jan, 2021 @ 6:24am

Version 0.1 (Release version)