Stellaris

Stellaris

Ancient Juggernaut Origin
Showing 11-20 of 23 entries
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Update: 9 May, 2023 @ 10:32pm

Update: 14 Mar, 2023 @ 6:41pm

*Updated to 3.7.

*Fix autocannons used the outdated key.

Update: 29 Nov, 2022 @ 2:58am

*Updated to 3.6.

Update: 20 Sep, 2022 @ 7:38pm

Update: 29 Jun, 2022 @ 11:19am

*Downgrade the weapons of Ancient Jug before you repair it.

*Add support for NSC mod.

*Adjust armor and shield debuffs for Ancient Jug.

*Shipyard Enhancement now give +50% ship build speed. Was -5% ship build cost but many players are exploiting master with tea.

Update: 11 Jun, 2022 @ 6:02am

Update: 1 Jun, 2022 @ 9:56am

*Add a situation for completing the Juggernaut quest - allowing you to adjust its Auto-build ability.

Update: 12 May, 2022 @ 9:09am

Update: 23 Feb, 2022 @ 1:17am

*Updated to 3.3.

*Remove +30 navel capacities from Origin.

*Juggernaut no longer cap 32 fleets (count as 0 to avoid absurd power projection bonus).

Update: 22 Nov, 2021 @ 9:45pm

*Updated to 3.2.

*Starbase at home system now starts with a resource silo building.