Left 4 Dead 2

Left 4 Dead 2

FA:S SIG SG 550 with ACOG (CS:S SG552)
Showing 1-8 of 8 entries
Update: 13 Mar, 2021 @ 1:31am

- Added missing incendiary fire sound.
- Phong exponent shader adjustment for the optic lense.

Update: 2 Mar, 2021 @ 12:28am

- Fixed v_model shell ejection attachment rotation.

Update: 1 Mar, 2021 @ 11:32pm

- Updated w_model to have the magazine detachable during reload animation.

Update: 29 Jan, 2021 @ 9:35pm

- Added look poses (thanks empty!)

Update: 24 Jan, 2021 @ 1:20pm

- Changed reload audio back to CSS SG552, I fixed it somehow.

Update: 24 Jan, 2021 @ 12:54pm

- Fixed v_model running animation not working online.
- Changed reload audio to play Desert Rifle's for the time being.

Update: 23 Jan, 2021 @ 5:18pm

- w_model:
> Modelled a spring for the magazine.
> Adjusted bullet models to reflect the magazine curve.
> Added a follower for the magazine.

- Shader adjustment for the ACOG.

Update: 23 Jan, 2021 @ 2:54pm

- Addon uploaded.