Garry's Mod

Garry's Mod

[HLVRAI] [HALF-LIFE] Half Life 1 HD Models (GMOD)
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Update: 31 May, 2021 @ 7:35pm

HOTFIX Apparently I fucked up everything in the last update! So, here are the fixes!
- Fixed the Hairy palms on the white hands. It was tricky to fix, since we all know what causes hairy palms ;)
- Fixed the Luther model's head from violently being thrust feet away from his neck
- Fixed Slick's head shrinking during certain lip movements
- Actually changed Einstein's model name

And it's not just hotfixes, I also took the oppertunity to make the bodygroups correspond with the new naming conventions as well, as well as making modifications to Walter's face to make it more natural. I also removed the Eli Vance texture files so it's now compatible with mods that give Eli different textures and the AI Upscaled eyes mod, which I highly reccomend. Next update will be Rosenberg!

Update: 30 May, 2021 @ 2:05pm

- renamed models to be more in line with half life name models
- hd_coomer changed to: einstein
- hd_bubby changed to: walter
- hd_tommy changed to: slick
- hd_darnold changed to: luther
- hd_benrey changed to: barney
- hd_gordon changed to: freeman
- luther model's mouth made narrower, as per suggestion: made more realistic
- added gordon npc

and for an announcement: can i get a drumroll? dr rosenberg is to be included in the next update! after that, i will either decide between gus, the oft-overlooked forklift driver or otis, everybody's favorite security guard with a fondness for donuts.

Update: 10 May, 2021 @ 12:45pm

- Updated Benrey eye textures
- Fixed bug making Benrey's hands invisible.

Update: 11 Apr, 2021 @ 12:42pm

- Added face flexes to Slick Model

Update: 30 Mar, 2021 @ 3:02pm

- Fixed Tie Physics
- Added Face Flexes to multiple characters

Update: 9 Mar, 2021 @ 10:07am

- Made ears larger
- Added face flexes to Bubby/Walter model
- Gave Tommy/Slick a 'facelift' (literally lifted his face)
- Updated Bubby/Walter head texture to remove seams

Update: 2 Mar, 2021 @ 3:24pm

- Improved eye placement
- Added alien skin for Benrey

Update: 23 Feb, 2021 @ 9:26pm

- Added Normal Maps
- Added NPCs

Update: 16 Feb, 2021 @ 6:10pm

Hey, welcome to the newest version of the addon: featuring our good friend Boper... or was it Bipple? Benny? Benrey!!! Based on the underappreciated proto-barney, Ted from the Half Life beta.

- Added Benrey
- Each character has a unique body (exclusive to labcoats for now)
- Coomer, Tommy, and Bubby all share generic scientist models
- Darnold now has a bowtie instead of a regular tie
- Gordon now has the proper dadbod he deserves.
- Added face flex to Gordon, Darnold, and Benrey
- Replaced eyes with eye shaders (big mcthankies from mcspankies for the help from the sfm discord!)
- Helmet properly sized

I know I promised NPCs in the next update, I'm very sorry but I really wanted to get this update out!

Update: 12 Feb, 2021 @ 10:36pm

This is another big one, 2 new characters and new outfits. I realized the system I had set up in the last update is seemingly incompatible with face flexes, which totally sucks, so I had to fix that. Intitially this update would just include the Slick/Tommy model, but I got a bit carried away. Next update should bring NPCs and adding more face flexes.

- Added Tommy and Darnold models
- Added flexes to Coomer
- Added HEV and Security bodygroups
- Added Helmet Bodygroup
- Readded scientist outfit distinction
- Made lips more "full" and modified proportions
- Seperated characters into individual models