Left 4 Dead 2

Left 4 Dead 2

Un/Common Infected Re-population
Showing 11-20 of 27 entries
< 1  2  3 >
Update: 5 Jul, 2021 @ 7:19pm

- Added population areas for Redemption II custom campaign.
Subscribe to Custom Map Nav Additions mod to see these changes (Link in description)

Update: 4 Jul, 2021 @ 9:53pm

Suicide Blitz:
- Added missing area "sb_biker" to population.
- Fixed inmates and police not spawning in the prison.
- Corrected percentages in "sb_ceda".

Update: 4 Jul, 2021 @ 8:20pm

- Testing some stuff again

Update: 4 Jul, 2021 @ 7:01pm

- Testing some stuff

Update: 2 Jul, 2021 @ 1:50pm

- Added population areas for Urban Flight and I Hate Mountains custom campaigns.
Subscribe to Custom Map Nav Additions mod to see these changes (Link in description)

Update: 1 Jul, 2021 @ 1:08pm

- Added population areas for Devil Mountain custom campaign.
Subscribe to Custom Map Nav Additions mod to see these changes (Link in description)

Update: 30 Jun, 2021 @ 5:02pm

Major update 2:
- Added new population areas from Mysterious Pootis' Custom Map Nav Additions mod, to have more areas with different populations on custom campaigns.
- Added population areas are for Suicide Blitz 2 custom campaign. More coming soon.

Pootis' mod is OPTIONAL, so it means that without that mod the custom campaigns will use the vanilla altered population.

Update: 29 Jun, 2021 @ 9:17pm

Major update 1:
- Added new population areas compatible with Mysterious Pootis' Corrected Nav mod, to have more areas with different populations on official campaigns.

- Minor tweaks to vanilla populations to fit more with Pootis' Corrected Nav.
- Removed unnecesary common variants.

Pootis' mod is OPTIONAL, so it means that without that mod the campaigns will use the vanilla altered population.

Update: 26 May, 2021 @ 4:14pm

General:
- Added new Burger Tank CI to No Mercy ch.3, Dead Air ch.4, Dark Carnival Whispering Oaks (rare) and Hard Rain ch.1.

No Mercy:
- Added L4D1 roadcrew to chapter 3's loading area and hospital grounds but at a small percentage.
- Added swamp variants of the CI for the sewer.
- Removed the militia CI from chapter 3.

Death Toll:
- Removed both female and male Suit CI from chapter 1.
- Removed Sanitation Workers in chapter 1.
- Decreased the amount of female tshirt jeans.
- Removed L4D1 military CI from chapter 1.
- Decreased the amount of L4D1 police CI in chapter 1.
- Removed L4D1 Military CI from chapter 2.
- Removed Militia CI from chapter 4.
- Added L4D1 military CI to chapter 4.

Dead Air:
- Removed Militia CI.
- Decreased a bit the amount of L4D1 police CI in chapter 4.
- Decreased a bit the amount of L4D1 military CI in chapter 4.

Blood Harvest:
- Removed L4D1 police CI.
- Decreased the amount of Militia CI.
- Slightly increased L4D1 military CI.

The Sacrifice:
- Added L4D2 military CI to all maps, along with its L4D1 counterpart.

The Passing:
- Added L4D1 military CI to chapter 3, along with its L4D2 counterpart.

Other minor changes.

Thanks to Vinnie for the suggestions.

Update: 24 Apr, 2021 @ 5:44pm

Dead Center:
- Removed Fallen Survivors and Militia Men.
- Added Roadcrew.

Swamp Fever:
- Removed trackjacket male, replaced with hoodie male for Chapter 1.
- Removed female tshirt jeans from Chapter 1.

Hard Rain:
- Hoodie males appear more often.
- Trackjacket males appear less often.
- Roadcrew Workers appear a little more often.

The Parish:
- Removed Military and Militia Men from Chapters 1 & 2.
- Added CEDA Hazmats to Chapter 1 & 2.
- Removed male and female suits in Chapter 3.
- Added Militia Men and Sanitation Crew to Chapter 3.
- Removed Riot UCI from Chapter 4.

Other minor changes.

Thanks to Vinnie for the suggestions.