Garry's Mod

Garry's Mod

gm_grasslab
Showing 1-5 of 5 entries
Update: 3 Mar, 2021 @ 2:34pm

Version 1.3.

Uploaded the correct .bsp file.

Update: 3 Mar, 2021 @ 1:03pm

Version 1.3.

Fixes AI nodes, fixes cubemaps, and adds a couple more details including a "secret" hiding space in the warehouse.

Pre-Version 1.3 only had LDR cubemaps, so if your visual settings were above a certain level, you would not have cubemaps. Now anyone with any graphic level should be able to fully take advantage of reflections.

In order to play gm_grasslab, GMod will have to quickly build a nodegraph once upon loading the map for the first time. I have embedded the original gm_grasslab.ain file if you want to use it, although I believe it is the same as the one Source automatically builds for you.

Update: 24 Feb, 2021 @ 12:26pm

Version 1.2.

Adds an icon for gm_grasslab to the "Start New Game" menu.

Update: 20 Feb, 2021 @ 9:08am

Version 1.1!

This update adds AI nodes and a moving train in the skybox. There are a couple other specific small lighting changes as well as a few behind the scenes issues that have been fixed.

Update: 14 Feb, 2021 @ 5:18pm

Version 1.0.

Initial addon creation.