Total War: WARHAMMER II

Total War: WARHAMMER II

The Hammer of Grungni - Version 1.1.7 (Single-player Only) (Updated for S&F)
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Update: 2 Feb, 2022 @ 12:04am

The following is a list of changes and bug fixes in version 1.1.7

Changes:


- Removed Slayer (Axe Throwers) and Slayer (Harassers) from the garrisons.

Update: 23 Jan, 2022 @ 2:20am

The following is a list of changes and bug fixes in version 1.1.6

Changes:


- Fixed bug where Ungrim's Acclaim resource could be reset after a load or load from battle.

Update: 12 Sep, 2021 @ 1:39pm

The following is a list of changes and bug fixes in version 1.1.5

Changes:


- Changed Stonemasons from 0 AP damage to 2 AP damage.

Update: 18 Aug, 2021 @ 10:20pm

The following is a list of changes and bug fixes in version 1.1.4

Bug Fixes:


- Fixed issue where movement speed would not be applied by Thorgrim's Resources of the Karaz-Ankor mechanic.

Changes:


- Changed Thorek Ironbrow's Ward Save runeword bonus to Physical resistance.

Update: 11 Aug, 2021 @ 8:00pm

The following is a list of changes and bug fixes in version 1.1.3

Bug Fixes:


- Fixed the issue where progress on Belegar's Renown, Thorgim's Resources of the Karaz Ankor and Grombrindal's Valour Rewards could be reset.

This was due to a bug in the loading mechanism of the Runeword mechanic when the tier 4 Master Rune of Valaya's Protection was active. As this rune activates an army ability it would not add an entry into the data string of active unit effects, but the loading section for unit effects was expecting no less than 4 data segments. So when it could not locate the 4th segment it would error out and skip the loading of the other mechanics, causing the loss of data.

Update: 15 Jul, 2021 @ 6:05pm

The following is a list of changes and bug fixes in version 1.1.2

Bug Fixes:


- When using Thorgrim's Resources of the Karaz Ankor mechanic Rune Lords now receive the lord bonuses, not the hero bonuses as they previously did.

Changes:


- All core legendary lords now have access to two runeword slots. The third runeword slot is only available for Mixu's Karak Azul. The user interface has now been updated to reflect this change so core lords only see the two slot positions on the forging screen. This should avoid confusion over accessing the third rune.

Additions:


- Thorek Ironbrow now has a unique interaction with the Runic Forge. Thorek, Runelords and Runesmiths gain the following effects on each active runeword.
  • 10% Ward save
  • 10% Upkeep reduction

Thorek's runewords also last for 15 turns instead of the standard 10 to reflect his increased skill at forging runes.

Update: 14 Jun, 2021 @ 5:18pm

The following is a list of changes and bug fixes in version 1.1.1

Bug Fixes


- The loading of custom data has been reworked so it is more streamlined and less likely to cause data loss. This will hopefully fix the issue with upgrades being lost when loading back in to the campaign from some battles.

Update: 29 May, 2021 @ 8:35pm

Bug Fixes

- Minor bug fix to the new Slayer Halls screen to ensure the buttons are disabled if the player does not have enough resource for the upgrade.

No version number change for this minor fix.

Update: 28 May, 2021 @ 4:17pm

The following is a list of changes and bug fixes in version 1.1.0.

Additions


- Ungrim Ironhammer receives two additional monster hunts available later in the campaign.

- Ungrim Ironhammer receives a new user interface where the player has the ability to upgrade monsters which have been tamed. Each monster has three upgrades that can be purchased with Oathgold.

- Ungrim Ironhammer receives a new user interface where the player has the ability to upgrade the four different types of slayers. Each slayer has five upgrades that can be purchased with Acclaim.

- Grombrindal can now unlock an army ability that spawns a unit of Miners with blasting charges as he purchases Valour rewards.


Changes


- Ungrim can no longer upgrade slayers using the modified Greenskins scrap mechanic. This has been replaced by the new user interface mentioned previously.

- Ungrim Ironhammer now gains 200 Acclaim per monster slain and 10 Acclaim for each battle won. These changes are to ensure the player can gain enough Acclaim to upgrade the different Slayer types.

- Some of the beasts from monster hunts have had their attack values increased as they were quite low.


Balance Changes


Mark III Gyrocopter
  • Accuracy and ammunition both increased.

Belegar's Renown
  • Melee Attack bonus changed from 12 to 10.
  • Weapon Damage bonus changed from 20 to 15.
  • Bonus vs Large changed from 14 to 12.
  • Melee Defence bonus changed from 11 to 10.
  • Armour bonus changed from 20 to 15.
  • Armour Piercing Damage changed from 17 to 10.
  • Bonus vs Infantry changed from 17 to 12.
  • Physical Resistance bonus changed from 15 to 10.


Bug Fixes


- The Rune of Ragnarok was causing damage outside it's area of effect due to the morale draining effect. Area of effect has been made much smaller and duration is now far shorter.

Update: 1 May, 2021 @ 5:39pm

The following is a list of changes and bug fixes in version 1.0.4.

Changes


- Belegar Ironhammer no longer has access to three runeword slots. He now has access to two slots with the second one unlocked when the runeword crafting system reaches tier three.

- Ungrim Ironfist no longer has access to three runeword slots. He now has access to two slots with the second one unlocked when the runeword crafting system reaches tier three.

- Mixu's Karak Azul now has access to three runeword slots, with the second unlocked at tier two and the third unlocked at tier four.

- Mixu's Karak Azul no longer has the defensive runes doubled when crafting a runeword.


Balance Changes


Belegar's Army Runes
Rune of Restraint
  • Number of uses changed from 3 per battle to 2 per battle.
  • Duration changed from 22 seconds to 19 seconds.

Rune of Regeneration
  • Duration changed from 27 seconds to 21 seconds.
  • Morale bonus changed from 15 to 8 for duration.
  • Physical Resistance bonus changed from 20% to 10% for duration.

Rune of Ragnarok
  • Number of uses changed from 2 per battle to 1 per battle.
  • Duration changed from 14 seconds to 17 seconds.
  • Initial Recharge Time changed from 55 seconds to 75 seconds.
  • Effect Range changed from 100m to 80m.

Units
Thunderer (Marksmen)
  • Number of models in unit changed from 24 to 32.
  • Armour changed from 70 to 80 to match standard Thunderers.
  • Morale changed from 64 to 71.
  • Melee Defence changed from 26 to 30.

Mark II Gyrocopter (Flame Cannon)
  • Nerfed the offensive and Defensive stats across the board.
  • Nerfed the health per model.

Mark III Gyrocopter (Rockets)
  • Nerfed the offensive and Defensive stats across the board.
  • Nerfed the health per model.
  • Nerfed the damage of projectiles.