Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

1.7.2 BUG FIX
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Update: 20 Jan @ 4:05pm

• The AI will now fire with hybrid units, including Nanman precursor units. zzz_ai_units_fire.lua
• Fixed an issue where characters equipped with two-handed weapons could not use the Hail of Arrows ability. zzz_ability_animation_fix_tables.animpack
• Fixed an issue that the game would crash if a rebellion succeeded in the Nanman lands against the Nanman Rebel faction. zzz_nanman_rebels_rebel
• Fixed an issue where the effects of reducing the cost and time to build main city buildings did not work in Nanman cities. zzz_nanman_city
• Fixed an issue where armies of Han factions could not gain supply when looting Han factions' cities. zzz_sack_force_fix

Update: 14 Jul, 2024 @ 6:14am

• Thanks to †千叶の堕天聖黑猫†'s help, fixed Jiuzhen, Yunnan, Yongchang, Liaodong, and Xiapi faction's battle flag model bugs.
• Thanks to †千叶の堕天聖黑猫†'s help, fixed Liubiao's unique unit card on the esc panel. new_content_popup_3k_main_faction_liu_biao.twui.xml

Update: 3 Jul, 2024 @ 5:45am

• Fixed the bug that population is 0 in faction summary panel. z_pop_ui_fix.lua

Currently, the number format only supports English, Korean, Simplified Chinese, and Traditional Chinese (like K and M for English). Please let me know if you are using other languages and how the number should be formatted in your language.

Update: 24 Jun, 2024 @ 5:12pm

• Thanks to Aya, ChaosRobin, Victimized, and JustLeo's help, fixed some campaign map visual bugs:
·Holes near Wanxian, commandery of Nanyang;
·Holes near Changan, commandery of Jingzhao;
·Trees that overlapping with the city model of Pengcheng;
• Additional fix to the bug that Lu Bu can't gift the settlement to mercenary master is the mercenary target is a Han faction. zzz_settlement_actions_lu_bu_han

Update: 4 Jan, 2024 @ 1:31pm

• Thanks to shinasuka6268's report, fixed the bug that some colonels of Nanman and Yellow Turban's garrison captains don't have models during battles in the campaign. colonel_fix
• Fixed a bug that when playing Nanman factions the trespassing notifications are reversed. zzz_nanman_trespassing_fix

Update: 6 Nov, 2023 @ 5:12am

• Thanks to DaVincix's report, fixed a bug that 4 starting characters of Gao Gan faction occur twice in A World Betrayed. gao_gan_194_fix.lua
• Fixed a bug that Nanman factions can't cause siege escalation in the campaign. zzz_siege_escalation_fix
• Thanks to Laoying Wang's report, fixed a bug caused by this mod that some Nanman characters' armour value is using one another's. zzz_c_nanman_armour

Update: 26 May, 2023 @ 9:36pm

Update: 21 Apr, 2023 @ 6:25pm

• Fixed a bug that Ma Teng's unique building, Kong Rong's unique building and Gate Pass don't enjoy some building cost reduction effect. zzzz_building_set
• Fixed a bug that some factions’ AI personality do not change with difficulty. zzzz_fix_personality
• Fixed a bug that the campaign effect of reducing ability cooldown does not affect some dlc abilities. zzzz_ability_recharge
• Fixed a bug that in historical mode Lu Bu cannot get recovery ability. zzzz_lu_bu_recovery
• Fixed a bug that the value of Yan Baihu's White Tiger Confederation is bugged when have more than 8 alliances. 3k_dlc05_campaign_diplomacy_faction_specific_treaties
• Fixed a bug that one of Sun Ce's ministerial position increases the cooldown time of character abilities instead of reducing it. zzzz_sunce_recharge
• Fixed a bug caused by this mod that Lu Bu could only hand over none Han settlement to his employer when having a mercenary treaty. zzzz_settlement_actions_lu_bu_han

Update: 30 Dec, 2022 @ 10:36pm

Update: 30 Dec, 2022 @ 8:03pm

• Thanks to shinasuka6268' report, fixed the bug that Lady Zhen can't unlock formations in custom battles. zzz_dlc_chara_skill
• Thanks to shinasuka6268' report, fixed the bug that some of the range unit effect not working as expected. zzz_dlc07_set